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Author Topic: Animation List Overhaul Announcement (GS2 patch incoming)  (Read 18615 times)
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Salanewt
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« Reply #40 on: 08, January, 2016, 01:25:01 AM »

Can't remember. Huh. I'm pretty sure 171 is the true Mine Ball, while the other is probably a similar animation; I don't think it is Angry Mine though, since the common trait between Start Magician's attack (where the first Mine Ball is) and Shred is the fact that they both use an orb while Angry Mine is just an explosion. Have you tested them?
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« Reply #41 on: 29, January, 2016, 03:33:14 AM »

Wasn't one of them Mine Ball and the other a Star Magician critical? I could be wrong though.

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Salanewt
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« Reply #42 on: 29, January, 2016, 05:35:14 AM »

I think it must be something like that. Not sure, may test it later to confirm.
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Salanewt
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« Reply #43 on: 05, April, 2016, 02:47:12 PM »

Okay, so here's a quick update to talk about the tagging system I plan to use for all additional animation patches. I'd love it if everyone who makes animation patches also use these tags (should others start doing animation stuff), but I'm probably not your parent so whatever.

[OR] - Overhaul Required/Recommended: Using the overhaul is either required to use of the patch or is recommended to make use of all of the changes.
[OO] - Overhaul Optional: Makes no difference whether you use or not (but I still recommend it anyway, the overhaul is awesome).
[OI] - Overhaul Incompatible: Using this with the overhaul will either break something in either patch or just not work. I don't plan to make use of this tag for anything.

Because there isn't yet an overhaul patch for GS1 or GS3, all tags are for GS2 games only. Not sure if this will change in the future: I already know how I will revise the tagging system in the event an overhaul patch is made for either of the other two games.



Edit: Also, I fixed a couple very minor things in the overhaul patch: I recommend that anyone who is using it reinstall the patch. A supplement patch is also coming in the near-ish future to change the added debuff GFX thing (so animations don't add it) as well as another to add more multiplier-compatible animation variants, mainly because they may not be issues for everyone.
« Last Edit: 05, April, 2016, 06:15:17 PM by Lord Squirtle » Logged

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« Reply #44 on: 13, June, 2017, 03:35:57 PM »

Hey everyone! Just letting you know that I've been ironing out some minor bugs I overlooked when I originally made the overhaul, with the most recent ones being that Megaera and Iris would crash the game when starting their secondary effects. I overlooked the fact that the code for these effects not only sets a base ability to use (High Impact for Megaera and Aurora Field for Iris) but also an animation, and the animations they were calling were moved.

As far as I know, the only other thing I need to do is double check and maybe fix some of the animations that use debuff effects as part of the animation itself. However, I don't know what all of these are; would someone be willing to compile a list for me? Oh, and for every animation that uses the "may double" or "may triple" effects! I would be very appreciative. :)


Thanks to everyone who is using this hack for their patience!


Edit: Thanks in part to this topic, here's a complete list of the 101 animations; blank entries are as of yet unknown or unidentified, and I'm not sure if video exists for any of those unused djinni animations or not.

Quote
100 - Bane
101 - Smog
102 - Mist
103 - Fever
104 - Flint
105 - Scorch
106 - Squall
107 - Sap
108 - Echo
109 - Sour
110 - Chill
111 - Gel
112 - Steel
113 - Fog
114 - Unused Djinni
115 - Unused Djinni (completed)
116 - Wheeze
117 - Blitz
118 - Unused Djinni
119 - Unused Djinni
120 - Unused Djinni
121 - Unused Djinni
122 - Unused Djinni
123 - Unused Djinni
124 - Unused Djinni
125 - Unused Djinni
126 - Unused Djinni
127 -
128 -
129 -
130 -
131 -
132 -
133 -
134 -
135 -
136 -
137 -
138 - Terra Strike
139 - Poison Cloud
140 - Poison Death
141 - Mortal Danger, Death Scythe
142 - Bad Omen
143 - Life Nourish
144 - Aqua Sock
145 - [Manually set Blizzard/Ice Breath?]
146 - Frost Bite
147 -
148 - Life Leech
149 - Psy Leech
150 - Broil
151 - Meltdown
152 - Heat Mirage, Heat Flash
153 - Barrage
154 - [Manually set Demon Fire?]
155 - Acid Bath
156 - [Manually set Slash relative?]
157 - Stun Voltage
158 - Blinding Smog
159 - Murk
160 - Cyclone Slash
161 - Psyphon Seal
162 - Asura
163 - Forcible Arm, Grand Golem
164 - Truncheon Fist
165 - [Manually set Blast relative?]
166 - Power Drive
167 - Heat Smash
168 - Stun Cloud
169 - Searing Fog
170 - Ice Crush
171 - Sargasso
172 - Evil Eye
173 - Vein Tap
174 - Scorpionfish
175 - Moon Air
176 - Flash Edge
177 - High Vitals
178 - Flare Burst
179 - Hammersphere
180 - Flash Force
181 - Crucible Fire
182 - Reverse Star
183 - Supernova
184 - Stun Bolt
185 - Sarcophagus
186 - Raiden's Wrath
187 -
188 - Apocalypse
189 - Flash Punch
190 - Armor Crush
191 - Stun Jip
192 - Quick Slash
193 - Bosca Hit
194 - Mother Earth
195 - Roc, Orc
196 - Wild Wolf, Fatal Fang
197 - Dinox, Power Bite
198 - Terrible Bite
199 - Call Zombie
200 -
« Last Edit: 13, June, 2017, 04:08:48 PM by Lord Squirtle » Logged

Oh yeah baby, £ me harder.

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18, February, 2021, 03:25:26 PM
Salanewt: The one here has everything: http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=132
18, February, 2021, 02:03:20 PM
VardenSalad: It looks like Atrius' editor download is broken again. The only thing in the .zip is the background image
13, February, 2021, 03:15:41 PM
MaxiPower: Welcom back Charon. been a long time.
11, February, 2021, 09:40:04 PM
Daddy Poi's Oily GorillasSo how long is this site going to be "This website is still under construction, please excuse the mess." :D
04, February, 2021, 12:56:21 AM
charon the ferryman: LMAO i love 2010 tech
04, February, 2021, 12:56:07 AM
charon the ferryman: release me from my discord prison meme mortals
15, November, 2020, 03:45:26 PM
Salanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PM
Salanewt: Haha, heya!
15, November, 2020, 02:07:50 PM
Frog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
Salanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PM
KyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out. https://www.webtoons.com/en/challenge/legacy-of-the-lost-dragoon/the-northern-reaches/viewer?title_no=508487&episode_no=6
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi's Oily Gorillas: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi's Oily Gorillas: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi's Oily Gorillas: The Essential Age could be what it stands for?

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