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Author Topic: Happy New Year!  (Read 3568 times)
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Salanewt
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« on: January 02, 2016, 04:24:07 AM »

And stuff. Did everyone have a good 2015?
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zman9000
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« Reply #1 on: January 03, 2016, 04:29:58 PM »

Better then i expected. though i didn't really have any expectations so... yes?
how does one define a good time and 'A bad time'?
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« Reply #2 on: January 03, 2016, 04:59:43 PM »

It was fine....

@Good time/bad time: I think it's whether you enjoyed it or not... So like... If you had to get surgery or something... and it was painful... then it'd be a "bad time"... Unless you somehow enjoy pain. - I think the best way to think about it is to compare it to other years. If it is clearly better or worse.... then I guess it's that.


Anyway? Do we want a "good 2015"? Or a wonderful 2015? Excellent 2015? Spectacular 2015? Well... I know I want all those things for 2016+ and more... so...
God of All I wish so too, Teawater... but each year that I get older, it gets worse and worse. Do you want me to tell you why? It's in my bones.
« Last Edit: January 03, 2016, 05:07:32 PM by Fox » Logged

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zman9000
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« Reply #3 on: January 04, 2016, 01:09:52 AM »

O well in that case, its a completely average year, that i don't feel strongly about one way or another.

really i don't know if it was a good or bad year.
I keep going back and forth and can't make up my mind.
Good stuff happened and bad stuff happened, it was a year like all others.

Maybe i'm just jaded...
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« Reply #4 on: January 04, 2016, 01:30:07 AM »

Okay... So would that be 3 stars? (Out of 5.) (Assuming 1 star is minimum.)

Fair enough... (And I keep saying "Fine"... don't I? But can't say how many stars that would be. Maybe 3 as well.. or something.)
« Last Edit: January 04, 2016, 01:31:57 AM by Fox » Logged

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Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

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« Reply #5 on: January 04, 2016, 04:34:06 PM »

Hm... i think I'd give it 3 or 4 stars. nothing overly bad happened.
and if its for sure not a bad year, it might as well have been a good year.

I'm interested, what would you use to judge if a year was good or not? are there specific events you think of or look back on, or things you like that were good, like i said, it was apparently a really good year for video games (and i like video games, so that's a plus)... maybe more personal stuff, or some combination of all of that.
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Yesterday at 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my

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