Golden Sun Hacking Community
January 19, 2018, 05:37:38 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: PM Capacity  (Read 2428 times)
0 Members and 1 Guest are viewing this topic.
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 28
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2403

« on: January 19, 2016, 10:42:29 PM »

So I notice that this is set to 100 on each user... and that there are no posting limits in the forum topics themself.... So I was wondering if  there was any good reason for a low capacity, and whether it'd be increased or removed altogether. (I prefer removed.)

So... In 7 more messages, my inbox will be full... When it is, I'm thinking about just leaving it that way, and directing people to something like Skype. - I thinking I'm too lazy to actually save/delete the messages each time I get new PMs (Or just simply don't want to.), so I have a feeling if that becomes the only method, it'll probably not work out?
« Last Edit: January 19, 2016, 10:44:52 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
View Profile
leaf
Potions class is starting
Venus Clan

Death Eater+Grass Snake = Snake Eater? SNAAAAAAAKE

Veteran Member
*

Coins: 10
Offline Offline

Posts: 1320

« Reply #1 on: January 20, 2016, 03:34:07 AM »

Yeah, could we get this limit raised? A small limit makes a lot of sense for large forums, but... I don't think we're taking up a whole lot of space here.
Logged

Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
View Profile
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 28
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2403

« Reply #2 on: January 20, 2016, 10:13:07 AM »

Wonderful!
So what should it be raised to? (If it isn't removed?) 100*365 = 36500? (For leap years +(100/4), so make that 36525.) (Represents one message for each day, for 100 years.) - Hopefully nothing less than 1000, in any case.

Or should we pick from a number of other options?
-Measure by how much space it takes up? (Similar to how Google works, I believe.)
-Make it an hourly or daily use limit rather than all-time limit.
-Do a Promotions system that allows you to have a larger limit. (AKA: If user has 0 posts, they only have enough for 100 messages, if user has 1 post, they rank up and get 1000 messages. For sake of example.)
-Any other ideas I forgot to list.
« Last Edit: January 20, 2016, 10:35:15 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
View Profile
Knight of Purgatory
The Infernal King
Venus Clan

Join the Dark Side... FOR COOKIES

Regular Member
*

Coins: 1
Offline Offline

Gender: Male
I am: Selling evil cookies
Posts: 230

« Reply #3 on: January 20, 2016, 06:07:50 PM »

Do we even need a PM cap?
Logged

MOAR DARKNESS, MOAR COOKIES
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #4 on: January 20, 2016, 07:05:23 PM »

Pretty sure it used to be limitless. I can see why there is a limit now (as far as site hosting/costs go I think), but 100 is pretty low given the user base here. I think a good compromise could be to increase it relative to how long an account has existed for and impose a slightly higher cap. Or on post count.

Like, I think I remember a time when I had almost 200 PMs stored up. Now I have under 20, and some of those are due for a good cleanup soon. For a while it was quite annoying to have the cap at 100 before I was ready or able to clean it out.
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 28
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2403

« Reply #5 on: January 20, 2016, 07:23:51 PM »

@KOP: That's  sort of how I feel... Maybe a space limit for everything put together (And not just limited to PMs)... But other than that, the only real thing I can think of being useful is a "Don't post 2 messages in any ~5 second span." as to help avoid auto-posting abuse, or accidental re-submissions... but that would also been done in topic posts. -
In one way, I say that if topics don't have a limit, then why should PMs if they are pretty much the same? (But private.) Except they might be harder to moderate.
(If a limit was used, I'm hoping that 1k or more is enough to never be reached in the situation you do not PM very often, and you don't delete a single PM... except for your own Test/Note messages.)

*Checks email* Well, it does email you the message itself... Which I forgot to consider... Erm...
But the topic still stands...
-As email can have a lot of clutter and such... And it isn't a pretty UI, either. Even worse if BBCode is used, I think.
-A low number may encourage PMs not to be used by certain audiences. (Especially for people not thinking about email, or don't like to use it/go to it when on the forum.)

Hm? It was limitless at one point? That's nice to know.... I do feel like this 100 messages limit has been there for a long time, so it would be nice to know if Atrius has any idea when it was put on. Thanks in advance.
« Last Edit: January 20, 2016, 08:44:10 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
View Profile
Kain
The Dragoomba
Administrator

Boom Daze

Great Member
*

Coins: 1
Offline Offline

Clan Position: Luna Overlord
Posts: 510

« Reply #6 on: January 21, 2016, 06:31:04 AM »

Not sure how or why (I lie, I'm pretty positive I know how and why) but I've changed it so all members have unlimited space.  Enjoy.
Logged

You misspelled retard...oh the irony!
View Profile
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 28
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2403

« Reply #7 on: January 21, 2016, 03:37:53 PM »

+1 - Thanks!

One trivial thing that is interesting to note is that now I can't tell how many messages I have right away. (Thinking "Inbox (93)") That doesn't matter much, though. (Can still do a quick calculation if I'm ever curious. 15* last page number.... to get the upper number.)

(I'll probably end up reading this stuff in the future and thinking they seem more dramatic than I ever intended them to be :( , but hopefully not.)



Edit: Also, congrats on your 500th post!
(Which reminds me, I'm still not half of Salanewt's post count... since I forget which post I had back at GSHC Classic (InvisionFree)... that discusses something about maybe catching up... and then somehow he gains a ton more. - Not that it is of any priority, but I'm still here on the run, though... and haven't given up. :P - Preferably without cheating, of course.)
« Last Edit: January 21, 2016, 04:18:04 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
View Profile
Knight of Purgatory
The Infernal King
Venus Clan

Join the Dark Side... FOR COOKIES

Regular Member
*

Coins: 1
Offline Offline

Gender: Male
I am: Selling evil cookies
Posts: 230

« Reply #8 on: January 22, 2016, 03:06:36 AM »

Well, thanks Kain
Logged

MOAR DARKNESS, MOAR COOKIES
View Profile
Pages: [1]   Go Up
  Print  
 
Jump to:  

Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.054 seconds with 22 queries.