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Plot holes

Started by Frog, 01, November, 2009, 01:11:00 AM

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Salanewt

That is exactly what is happening. After you put the Mars Star in the dragon's mouth (the one after the Agatio/Karst dragons), the majority of the ice in the place melts and the walls change to be a warmer orange-red colour.
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Fusion is just a cheap tactic to make weak Adepts stronger.

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Rolina

Wow, I didn't know it changed the overworld sprite too.  So THAT'S why there's five lighthouses in the sprite viewer...

Durza

I'd like to know why Jenna is mysteriously absent from Isaac's cabin. And why there are only two beds in that cabin. And 30 years is a pretty short time for all those kingdoms and beastmen to spring up in. None of those are really plot holes, but I'm curious.

It never really explains why Champa have remained pirates rather than doing something with all those jewels Briggs got.
It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.

Salanewt

I think I can explain most of that for you.

1: Jenna lives in Kalay, helping Vale survivors (they all survived I think) because they were not satisfied with Vault for some reason.

2: Two beds? Either Matthew and Tyrell sleep on the floor, or Isaac and Garet bunk together... um... that actually explains why Jenna has chosen to help those in Kalay instead of live with Isaac. What appeared in my mind is probably inaccurate anyway. We should never point this out to those who would write a dirty fan fiction about Dark Dawn.

3: Most of the places kind of existed before, but the Golden Sun had to uncover some of it. It is also known as the Viagra of Weyard, if that makes sense. Higher populations would mean that they can construct more, and then we have the kingdoms. The beastmen were normal people at one point, but the Viagra of Weyard somehow made their hormones too high, resulting in too much follicle growth (all they say is that the Golden Sun transforms them, I am just adding to it).

4: I think they used those jewels for food. However, seeing as the ocean is kind of messed up, it is not likely that they would be able to fish again. They already said something about the land being poor for agriculture, and it is a small territory to begin with.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Rolina

QuoteAnd 30 years is a pretty short time for all those kingdoms and beastmen to spring up in. None of those are really plot holes, but I'm curious.
It was blatantly said IN GAME that they were already there.  They just weren't important to the first story, so they were ignored.  For someone who loves Amiti so much, I'm shocked that you'd be asking about this, since it's in Ayuthay that all this is explained.

Durza

I did see the explanation, but it was first touched on in Harapa as far as I remember. Also, I don't think 'the programmers are lazy' is a good reason.

Is there a relation between Garoh and Morgal by the way? I haven't found any mention of the werewolves in Dark Dawn.
It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.

Rolina

QuoteAlso, I don't think 'the programmers are lazy' is a good reason.
It's not.  Simply put, if the location has no impact on the story, there's no reason to include it.  You can't possibly think that TLA's weyard only had those towns in it - if so, then Weyard's nearly a freaking ghost planet, and humanity's probably screwed.  DD proved that places were there - they just weren't important enough in the story to be made.

There's also space issues, and the fact that camelot had no way of knowing that they needed to make towns for the sequel they'd make seven years in the future.

zman9000

QuoteThere's also space issues, and the fact that camelot had no way of knowing that they needed to make towns for the sequel they'd make seven years in the future.
Or did they?

Camelot invented time travel! Its a evil conspiracy I tell ya!

But really there was a few things between GS 1 and 2 that could have been planned better.
I mean they did make them right after each other. They must have had a plan? Right?
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Salanewt

I did notice that there were some useless settlements though, being both irrelevant to plot and kind of pointless to visit. However, this might have been to show that there were some of these useless towns in existence. Either way, they have included more than just plot-specific places in the games at various times.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

zman9000

Thats true. but also the fact there is only one area like that in GS1 and the changes with GS2 and the locations makes me think that durring makeing TLA they decided to change something with the layout of the world.
Check my youtube channel out for lots of cool gaming related videos at http://www.youtube.com/user/xXzman9000Xx

Rolina

Quote from: Salanewt on 27, April, 2011, 05:50:35 PM
I did notice that there were some useless settlements though, being both irrelevant to plot and kind of pointless to visit. However, this might have been to show that there were some of these useless towns in existence. Either way, they have included more than just plot-specific places in the games at various times.
These all had something related to them.  A couple places had djinn.  Some were part of sidequests.  I don't think any of them didn't have any use.

Durza

The settlement near Magma Rock had nothing besides some pretty useless Stardust and a Lucky Medal. Well it also had some people who said Magma Balls are found in Magma Rock, but I only found the place after doing Magma Rock, so that seemed kind of useless. I went back in hard mode before Magma Rock to see if they'd tell me its location, but no. So that place seems pretty useless overall.
It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.