Golden Sun Hacking Community
January 22, 2019, 07:00:06 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: 1 ... 3 4 [5]   Go Down
  Print  
Author Topic: Storytime with Kain  (Read 17247 times)
0 Members and 1 Guest are viewing this topic.
Kain
The Dragoomba
Administrator

Boom Daze

Great Member
*

Coins: 0
Offline Offline

Clan Position: Luna Overlord
Posts: 510

« Reply #60 on: April 05, 2012, 02:12:16 AM »

Resident Evil Operation Raccoon City
I don't see nothing wrong with a little bump and grind.
Multiplayer, Survival mode playing as Vector.

For those who don't know, survival mode is you're put into a 4v4 scenario and have to hold out until the helicopter arrives.  Once it does though, there's only enough room for four people and it doesn't discriminate who gets inside.  So the match starts up and I'm just running around, gathering supplies because for some reason or another, I have terrible luck with finding other players on this game.

Well after getting three kills in and surprisingly surviving the entire round with no deaths, we hear the announcement that the chopper is here.  Quickly, I leave the building and make a run for it, but one of the enemy team is running in front of me.  As we get to the plane, you have to hold X to climb aboard while standing there.  Unfortunately for her...I was still running and held down the attack button.

Like a freight train, I smashed into her, sending her flying away from the chopper and into a small group of zombies while I quickly climbed aboard the vehicle.  Once she got up, she began to try and kill me.  Unfortunately for her...once you're on, you're considered saved and are thus, immortal.  It was a great round for the team as all four of us managed to be the ones to escape.  Picture, very much related.

Logged

You misspelled retard...oh the irony!
View Profile
Kain
The Dragoomba
Administrator

Boom Daze

Great Member
*

Coins: 0
Offline Offline

Clan Position: Luna Overlord
Posts: 510

« Reply #61 on: March 26, 2016, 06:18:47 PM »

Now I'm sure some of you remember my old Call of Duty stories.  But what I'll bet you DIDN'T know is I had a recent run in with...my old buddy Player 5 from the knife story!

I met him again on League of Legends.  I thought the username looked familiar and then it hit me, he had the exact same name.  The conversation went a little something like this.

Me:  Well **ck me, look who it is!
Him:  ???
Me:  I'm sure you don't remember me but I sure remember you.
Him:  the **ck you on about?
Me:  Remember that time in Call of Duty where you thought you and your CLAN were so big and bad because you kept noob tubing across the map until I came in and stabbed all five of you in the back?
Him:  holy **ck it's you
Me:  I guess you didn't learn your lesson back then.  Looks like it's time for remedial classes.
Him:  Quinn counters Garen.

*two shouts of Demacia later*
Announcer:  You have killed an enemy
Me:  Well ain't this **cking familiar?  You running away and I come charging in from the back and stab you.
........
Enemy teammate:  He just rage quit.

Well after that match was over, I did buy him a gift and now he's on my friends list.  Everything went better than expected I guess.
Logged

You misspelled retard...oh the irony!
View Profile
Pages: 1 ... 3 4 [5]   Go Up
  Print  
 
Jump to:  

Cbox
January 20, 2019, 06:29:27 PM
Fox: That would be cool to have, yes. Where the text in the ROM is uncompressed. - The huffman compression used in the gba games is not used in the nds game, so perhaps that may be one reason it wasn't done. I think it is some generic compression thingy. If someone did do it (and make the entire ROM uncompressed), perhaps I would be more inclined to work on my dark dawn editor. Hm?
January 15, 2019, 05:38:01 PM
KyleRunner: Could someone please create a GSTOOLKIT compatible with Dark Dawn? I'll try to translate that one to my language as well (as I did with the first two games).
January 09, 2019, 02:39:00 PM
Luna_blade: I wonder when true death will strike
January 08, 2019, 03:00:02 PM
Misery: That is true
January 07, 2019, 06:08:38 PM
JamietheFlameUser: so this place is pretty inactive
December 17, 2018, 06:43:36 AM
Salanewt: Okay, minor announcement I guess. We just looked over some pre-release footage of GS1, and noticed that one of the unused and unlisted animations we discovered in GS2 (and GS1) plays in that footage. "Brine" is actually an early Fizz.
December 15, 2018, 01:06:23 AM
Fox: :D https://www.youtube.com/watch?v=MFmr_TZLpS0
December 15, 2018, 12:58:01 AM
Fox: A banana for you, a banana for me, a banana to your face. Your face is mine! A face for you, a face for me. A face for the banana too. Who wants to feed the banana?
December 09, 2018, 07:43:31 PM
Fox: A banana for you, a banana for me, let's all open a banana and enjoy!
December 08, 2018, 09:48:52 PM
Drake baku: ba... ba.... bana.... bana.... banana.... nanananananananana..... and now back to doing normal, kinda
December 07, 2018, 05:43:02 PM
Luna_blade: Hey I forgot the christmas theme
November 29, 2018, 09:01:09 AM
zman9000: ded
November 19, 2018, 11:05:28 AM
Drake baku: Good day to ya all
October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
October 26, 2018, 01:31:01 PM
Infitek: Hey everyone
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.097 seconds with 22 queries.