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Disappointing sequels

Started by Frog, 01, October, 2011, 11:31:17 AM

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Frog

Seeing how we apparently love pointing out ways Dark Dawn failed, and complaining always fun, I figured we could go ahead and list a few real disappointing sequels.
Doesn't really have to be video game related, but I imagine it will be.

I'll start off with Metroid Other M... Not gonna lie, I actually enjoyed the game and some parts were really cool but the gimmicky gameplay and cutscenes every 5 minutes are so painfully boring I honestly don't wanna play through it again now.
Plus I don't know what the hell was up with the random 3rd person segments, forcing you to walk ridiculously slow and be unable to shoot... to add dramatic effect or something.
I realize they were trying to reinvent the game, kinda like the prime series managed to do, but to turn Samus into an annoying weak girl was a horrible, horrible idea.

Kay I'm done ranting for a bit, how about someone else takes a turn. :happy:
(And hopefully does a nicer job than me.)
Not on too often, but I'm still here!

Knight of Purgatory

Megaman X7 was a COMPLETE FAIIIIILLLLLLL!!!! The other megamanx games were nice, even X8. The only good thing about X7 was Axl, but they botched up some of moves by using the same thing as X's moves.The armor sucked, sort of like an Uber-nerfed Falcon armor.
MOAR DARKNESS, MOAR COOKIES

Durza

It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.

Aile~♥

#3
I didn't mind the cutscenes in Other M. What killed me was that YOU CAN'T MOVE IN FIRST-PERSON, and YOU CAN'T FIRE MISSILES IN THIRD-PERSON. And there's that dumb boss where you have to fight two sand worms and they keep popping out of the walls, blasting you with energy shots, then popping back in. And they're immune to the charge beam.

@KoP: BURN! BURN! BURBURNBURN! BURN TO THE GROUND! BURN TO BURN TO THE BURN TO THE GROU-BURBURN BURN!!!

Actually, X8's voice acting isn't that bad. Axl sounds like Genis Sage, though. And Zero sounds like Kratos.
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Charon

Golden Sun: Dark Dawn.

I think we all know why.

Aile~♥

Too easy, no characterization, the developers said "screw game balance" and they also said "screw the continuity". For example, why does SVETA have Cure Poison and Restore in her base class? They aren't even Jupiter Psynergy!

They did one thing right, though: Adding multiple unleashes like they did actually makes the attack command more balanced, since you can't just go SPAM MEGIDDO or whatever, because you'll be interrupted by Radiant Fire and Purgatory. (And Centurion, though that's strong enough that you may as well just spam that too.) Actually, they also added damage diffusion for multi-target Added Damage moves, so that's good.
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Durza

Also the fact that they gave you Rief and Amiti within five seconds of each other, them left you with a five member party for half the game... I liked the weapon mastery system though.
It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.

Rolina

Guys, the first post already mentioned that we all know DD is one of these.  Please take such discussion to the dark dawn boards, or better yet, realized we've already had that discussion and really don't need to go over it again.

Salanewt

I have one; Yoshi's Island DS, sequel of the great Super Mario World 2: Yoshi's Island. Please don't misunderstand me, it was a good game too. However, I felt that it didn't quite live up to the original. The babies were power-ups, and it had one less world than the original - this translates to over 8 fewer levels.

On the positive side, it adds more of a history to Yoshi in general.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Rolina

Eh?  I had thought that was a remake at first.  Well, if we're doing disappointing sequels, I'm gonna say Chrono Cross.  It would have been a great game on its own, don't get me wrong, but... the way it tried to tie itself to CT seemed kinda half-assed and really hurt the game.

Aile~♥

True, let's go over Dark Dawn in the Dark Dawn section.

The babies work better as power-ups than as pointless plot mcguffins that don't do anything, imo.

Let's see, what else...


Tales of Symphonia 2 gets a place as one of these, even though it did have its high points. It just wasn't as good as the first game. That said, I do like the game anyway. Even though for some stupid reason they changed almost everybodies' voice actors. Genis's and Sheena's new VAs weren't bad, though. On the other hand, I really hate Lloyd's new VA. Also, THEY GOT RID OF THE WORLD MAP. WTF, man?
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

leaf

[spoiler=quotes]
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O[/spoiler]

Frog

#12
The problem with Chrono Cross wasn't just really poor ties, it was killing off basically the entire ct universe.
It would've taken very little writing to make it a stand alone game.
(plus way too many characters with not enough character development.)

And if we didn't have Brawl we wouldn't have the tons upon tons of awesome brawl hacks, so in a way it's not all bad! :happy:

To add another sequel to the list however, I'm surprised nobodies mention Duke Nukem Forever yet.
Not on too often, but I'm still here!

Salanewt

I actually prefer Brawl over Melee, surprisingly enough. I mean, the lower gravity allows me to execute my attacks more smoothly, adventure mode is longer, and Yoshi gets an actual third jump (which isn't much, but it is useful).

Jamie: That is true, but it the babies changed gameplay quite a bit compared to the prequel.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Aile~♥

Perhaps Melee's flinching aspect was better. After all, in Brawl, someone can just walk straight through Mario's fireballs as if they aren't there. That didn't work in Melee. Also, they failed to resize the stages from Melee to fit the new characters. And they totally should have just combined Pokemon Stadium 1 and 2 into one stage, and included Poke Floats instead. Also, I think perhaps they should have included Brinstar Depths instead of Brinstar. And where's Peach's Castle? Where'd half the Melee music go?

But other than that, I think I honestly prefer Brawl.
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

zman9000

Halo 2?
I haven't played it myself yet but i heard it was bad.
speaking of which, i haven't even opened the package yet... lol

I liked Melee better then Brawl.

And yes Dark Dawn was... dissipointing...
Check my youtube channel out for lots of cool gaming related videos at http://www.youtube.com/user/xXzman9000Xx

Rolina

Quote from: Frog on 04, October, 2011, 03:10:06 AM
To add another sequel to the list however, I'm surprised nobodies mention Duke Nukem Forever yet.
Didn't care to play the original, the new one doesn't interest me in the slightest either.  Can't blame me.

Charon

I prefer Brawl for one reason and that's because its much easier to mod. I mean you can even to vertex edits and animation hacks, and total movepool redesigns. Couldn't do that in the first two SSB's. With enough time and skill you could theoretically play as ANY character that you wanted (not to say every character would be a good idea engineer).

Nobody mentions Castlevania II: Simon's Quest?

Rolina


Tetsuya the Azure Blade

#19
Quote from: Role on 08, October, 2011, 08:45:46 AM
Quote from: Charon the Ferryman on 08, October, 2011, 07:48:16 AM
Nobody mentions Castlevania II: Simon's Quest?
I LIKED that game!
WHAT!? REALLY!? Okay, you asked for it. The game designers were either lazy, or rushed. The first time I played it, it SEEMED like a pretty okay game, a bit different from the other Castlevania games, but, I thought yeah, okay, other sequels to great games were different that the originals like Mario 2 and Zelda 2.
And the whole going through towns and all that kind reminded me of Zelda 2, so there I was, expecting a great game, but when it goes from day to night, and that pointless textbox pops up saying "what a horrible night to have a curse" it kind pissed me off, and it happens a lot, every few minutes it does that.
Why did they think it'd be a good idea to have that in there? Were they trying to take the piss?
That stupid box is one of the most annoying things in any game I've played. The enemies are tougher and the shops are closed at night, but does the game have to stop when it changes between day and night?
NO. They didn't need to do that, but they did.
And why is it that you die when you fall in the water? Does Simon Belmont not know how to swim? So wait, the legendary vampire hunter, Simon Belmont CAN'T EVEN SWIM? LOL.
Another annoying thing is why do you have to buy weapons and items? Yeah, you see it all the time in most games, like RPGs or Zelda (I keep mentioning that game) but why can't he not find them in chests, or after beating enemies? Why are hearts money, anyway? Usually hearts restore life, but now, they're MONEY? And the items you buy are too damn expensive, and it just takes too long to get enough hearts to buy something.
And you know what? I DON'T WANNA GRIND IN A PLATFORMER! Grinding is for RPGs. And Castlevania is NOT an RPG! And when you die you lose all your hearts, not even Pokemon does this, you do lose half your money of you lose in Pokemon, but not all of it like in this piece of crap.
So you have to do boring @#$% over and over again if you keep losing. And then, you need to buy a plant to cross a swamp.
One of the thing that pisses me off the most about this game is those pitfalls, you know, where it looks like you can keep walking, but you fall right through what LOOKS like floor. You have to keep throwing holy water to see where those spots are, so time consuming.
And there's ALMOST NO FREAKING BOSSES AT THE END OF DUNGEONS, only an orb you're supposed to hit with an oak stake. And how about that part with the magic tornado? Ugh. The only surefire way you'll ever get to the end of this horrible, horrible game is to use a code, but even that's boring to do.
The final level is anticlimatic, all you do is just keep walking till you get to 'Dracula'. Dracula himsefl looks dumb, he's more like a Grim Reaper than Dracula, all he does is just float around and throw sickles. He's a joke if you use the 'flame trick'. The game is just bad, pure and simple forget using a code, forget even playing this abomination, forget even buying the cartridge. If you find a copy of it just burn the sucker to oblivion. Nobody should ever play Simon's Quest. EVER.

How can anyone like this pile of steaming horse @#$%?