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GSHC FC/PSN/XBoxLive/Steam ect. list Charon 8 10225 Last post March 20, 2013, 10:58:56 PM
by RagnarokEmissary
Anybody who can explain Z-buffer and Framebufferobjects? Luna_blade 9 3215 Last post November 01, 2017, 09:52:10 AM
by dave newman
What music do you listen to? « 1 2 » roger 19 6401 Last post October 02, 2017, 12:35:38 PM
by Jimmy Mullen
Programming rant « 1 2 » Luna_blade 21 6031 Last post December 06, 2016, 04:23:50 PM
by roger
Nintendo NX (codename) Fox 9 4255 Last post October 23, 2016, 03:51:23 AM
by Salanewt
Pokémon! « 1 2 ... 30 31 » Ninja Steve 463 67459 Last post October 21, 2016, 04:17:46 PM
by Salanewt
Tech Companies are saying goodbye to Moore's Law Menaus 11 1597 Last post October 21, 2016, 12:38:08 PM
by roger
digital homicide decides to sue 100 people on steam $18mil roger 4 1038 Last post September 30, 2016, 03:51:14 PM
by Rolina
Co-Op games out there? Luna_blade 5 1380 Last post May 20, 2016, 05:19:45 PM
by Luna_blade
Specific question about CPU's and multiplication Luna_blade 7 1465 Last post May 19, 2016, 08:57:37 AM
by immortaleeb
Golden Sun Minecraft Mod Discussion « 1 2 3 4 » zman9000 53 51852 Last post December 05, 2015, 04:57:11 PM
by EndiePlays
E3 2015 « 1 2 » Rolina 21 6749 Last post June 16, 2015, 03:26:35 PM
by Rolina
New PSP RPG getting localized pablitox 8 3530 Last post June 04, 2015, 12:36:04 AM
by Rolina
Why I'm back and give me help plz zman9000 9 2019 Last post April 28, 2015, 07:39:51 PM
by Fox
So... Anime? Menaus 1 3851 Last post December 09, 2014, 10:57:10 AM
by ashurjames
Zelda: Majora's Mask 3DS Atrius 12 4433 Last post November 13, 2014, 05:25:17 AM
by Rolina
Giving Away: PS Vita version of Borderlands 2 Rolina 2 1159 Last post November 09, 2014, 11:49:45 PM
by Rolina
Fantasy Life Rolina 10 2517 Last post October 29, 2014, 03:08:10 AM
by Rolina
Pokemon Gen 3 Remake « 1 2 » Kain 15 15728 Last post October 20, 2014, 01:07:13 AM
by Rolina
Looking for a good dungeon Luna_blade 0 6132 Last post May 13, 2014, 03:39:29 PM
by Luna_blade
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Yesterday at 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my

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