Staves vs Ankhs...
Golden Sun Hacking Community
August 19, 2018, 07:31:34 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Staves vs Ankhs...  (Read 2625 times)
0 Members and 1 Guest are viewing this topic.
Rolina
The Fulminous Witch
Jupiter Clan

Template maker turned lurker

Alchemist
*

Coins: 10
Offline Offline

Gender: Female
I am: wondering if we can get our clan position changed...
Clan Position: Grand Overlady of Jupiter
Posts: 6051

« on: October 27, 2008, 07:38:00 AM »

I'm curious.

Which staves give the users the 'ankh' wielding sprite, and which actually give the 'staff' wielding sprite?  After all, it's one of the things that mildly annoyed me, and I wanna go in and edit the descriptions of the 'staves' that are actually 'ankhs' and fix it.

The other thing is the fact that weapons are a little bit imbalanced.  Personally, I think it should go like this -

-10/20 elemental power for Axes
-5/10 elemental power for Longswords
neutral elemental power for Longblades
+5/10 elemental power for Maces
+10/20 elemental power for Staves/Ankhs

I mean, some kind of balance between Physical and Magical.  And personally, I think axes should be wee bit stronger to reflect this...  Not sure how exactly to go about doing that, though...

But the Staves vs Ankhs?  That's EASY.  So, can anyone find list?
Logged

View Profile WWW
Pages: [1]   Go Up
  Print  
 
Jump to:  

Cbox
August 02, 2018, 07:42:12 PM
Caledor: patch for TLA uploaded again cause i forgot to update descriptions for 3 shields
August 02, 2018, 01:16:14 AM
Caledor: Don't want to triple post so I'll just announce here that v1.71 is out. I updated my last post.
July 29, 2018, 12:18:00 PM
KyleRunner: Let me see...
July 28, 2018, 08:12:34 PM
Fox: What value do you see at 08000468? (Or 00000468 in hex editor)  0801319D or 08F9EE50?
July 28, 2018, 07:11:11 PM
KyleRunner: "there is an easy fix by changing a pointer back to what it was suppose to be"... Hmmm... How?
July 27, 2018, 10:11:06 AM
Fox: Bootleg*
July 27, 2018, 10:09:03 AM
Fox: There are two ROMs that can be found on the internet, one may have the MEGAROMs boot load stuff. (So not truely clean.) ... If you get a screen while booting the game and holding L+R (I think it was?), then you know you have it, and your ROM is not truely "clean"... it is unfortunate, but there is an easy fix by changing a pointer back to what it was suppose to be..
July 27, 2018, 05:10:13 AM
MaxiPower: Hello World
July 25, 2018, 11:09:23 PM
KyleRunner: Well... here's The problem that needs solving: my GSTLA translation patch only works on a clean rom, with specific CRC. 
July 25, 2018, 07:59:37 PM
Fox: I am not sure I understand? If there was such a program to "clean" a dirty ROM dump, what exactly would it do?
July 25, 2018, 12:37:42 PM
KyleRunner: Hello, guys. Could someone teach me how to "clean" a dirty Golden Sun rom dump? Is there a program or something?
July 25, 2018, 01:37:40 AM
Atrius: @Fox, yeah... I was expecting it to take 2 weeks at most...
July 25, 2018, 12:03:01 AM
Majora: Yes, I believe so. Think they were made public a while ago prior to the site issue
July 24, 2018, 08:26:45 PM
Luna_blade: is it normal that I can see all clans?
July 24, 2018, 08:25:41 PM
Luna_blade: Nice to see it is back!
July 23, 2018, 11:01:36 PM
Fox: Yes. I was expecting it to be a little while longer, but it is great to see that Atrius delivered.
July 23, 2018, 02:30:46 AM
Majora: Thank you for getting the site back online!
July 21, 2018, 09:19:06 PM
Salanewt: Time to upload that "EXP gain when KO'd" patch I made a month ago.
July 21, 2018, 09:18:48 PM
Salanewt: Oh hey, the site's back up!
July 18, 2018, 10:49:52 PM
roger: I can post but it goes to an error page when I submit.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.077 seconds with 22 queries.