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Author Topic: DCrisis Deletion  (Read 9104 times)
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Kain
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« on: May 26, 2014, 08:14:02 PM »

So you read this right.  I'm nuking that section in its entirety and putting in a General Hacking section for any projects people want to work on.  Since Dimensional Crisis is no longer a thing and better off buried, I'm giving you eight hours to get whatever information you want out of that area before I delete it all and replace it.
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Fox
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« Reply #1 on: May 26, 2014, 08:18:26 PM »

Why not just make a back-up thingy... doc/zip... or whatever. That people can use for history of our past?

Anybody mind running a crawler through DCrisis? I can't think of anything to take right now though... but it'd be a shame if inactive people wanted to get something.


As for the General Hacking stuff... sounds good.
« Last Edit: May 26, 2014, 08:20:46 PM by Teawater » Logged

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« Reply #2 on: May 26, 2014, 08:20:19 PM »

Yay, it's finally getting axed! There's already a smaller "General Hacking" subforum anyway, so it'd be much nicer to see that get fleshed out a bit than having a dead area constantly filled with irrelevant topics that don't belong there.

Thanks for giving everyone a heads-up Kain!
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« Reply #3 on: May 26, 2014, 08:22:24 PM »

I'd like to have all of MaxiPowers stuff. He apperently made maps, which could be usefull for the DC revival project. Also if there is not a backup document, I'd like to ask for more time, because I will be asleep the next nine hours.
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« Reply #4 on: May 26, 2014, 08:29:55 PM »

I don't remember him making any maps in that section, although he did make a bunch for one of his own projects. Could be wrong though. Why not just send him a PM (or email if his address is posted) and ask him about mapping stuff?
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JamietheFlameUser
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« Reply #5 on: May 26, 2014, 09:33:36 PM »

Yeah, someone should make a back-up of that stuff. Anyone got a crawler for that?

People should get all their character images off of there if they haven't already. I've got mine, so I'm good.
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« Reply #6 on: May 26, 2014, 09:59:12 PM »

I have archived the Blacksmith Revamp topic for later use.
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« Reply #7 on: May 26, 2014, 11:12:24 PM »

Well, went around and grabbed a few basic things.

This does not include all the topics.

I tried to get everything in DCrisis General, and Voting Polls... The polls themselves aren't in "Print" pages. I don't think attachments are either..?

By the way, since I can't attach the file here, I'll upload to mediafire. https://www.mediafire.com/?l6596j117q2sp6c

If anyone wants to finish grabbing the stuff, be my guest.
« Last Edit: May 26, 2014, 11:16:23 PM by Teawater » Logged

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« Reply #8 on: May 26, 2014, 11:54:43 PM »

The only thing that's a bit of a bummer is there are some cool assets. It might just be best to shove all of them into one locked thread for archiving purposes.
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« Reply #9 on: May 27, 2014, 12:58:10 AM »

Maybe the time limit should be extended to twenty four hours.  That would give everyone a day to finish archiving or retrieving their content before it is deleted.
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« Reply #10 on: May 27, 2014, 02:05:21 AM »

Here's my thoughts:

-Archive DCrisis (Read-Only)
-Hide it from the Index page, while still being available to everyone.
-Keep for at least two weeks... or possibly indefinitely. (Since it wouldn't be in anyone's way.)
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Kain
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« Reply #11 on: May 27, 2014, 02:18:36 AM »

Fair enough.  It will stick around for one week as a non-postable area.  After the week it will be removed.
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« Reply #12 on: May 27, 2014, 10:57:03 PM »

Sounds like a plan.  The forums have gone in a different direction over time, after all.  I imagine with the much larger RPG Maker presence, that it might warrant at least a subforum.
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« Reply #13 on: May 28, 2014, 05:47:38 AM »

SMALL UPDATE ON RETRIEVAL WORK: I have been saving pages on WayBack machine and also some in HTML docs. If anybody knows some important topic please tell.
Quote from: Teawater
I don't think attachments are either..?
I'm gonna get some attachments then...
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« Reply #14 on: May 28, 2014, 06:01:45 AM »

Chances are attachments are the most worthwhile things to salvage from there.

...and I can't see any attachments on the dc stuff. I just checked the music forum, and none of the attachments that should have been there were showing up.

 Kaaaaaaain, you messed up the permissions >_>
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Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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Today at 08:38:45 AM
Fox: The other theory is it could be coming from Mt. Aleph somehow. Umm..?
Today at 08:36:28 AM
Fox: I not really sure... but if it is appearing right there like that... it almost seems like something targetted... but maybe it could be the presence of artifacts that are high in psynergy.... and maybe one of those was in Isaac's cabin.... (High concentrations of psynergy causes vortexes?)
Today at 08:28:53 AM
Fox: One of the vortexes in a town destroys the bridge... and it looks like the vortex at the end could have destroyed the house (OR maybe have some indirect connection/dunno.), and will probably destroy the bridge the PCs are on as well. :P Umm... 
Today at 08:24:53 AM
Fox: at least* Don't they* have*
Today at 08:24:03 AM
Fox: From what I read. (Or atl et least my interpretation/memory of what I read.) ... Don't think only really appear every 10 years...?  And hve some connection to the mourning moon (Probably what the vortex is at the end.)
Yesterday at 11:46:04 PM
Lord Squirtle: I'm not even sure how that could be advanced unless there is a good reason why they stop showing up.
Yesterday at 11:45:13 PM
Lord Squirtle: I think the vortex stuff basically ends maybe 1/4 into the game, at least until the post-credits scene.
Yesterday at 08:47:52 PM
Fox: (That's assuming we make a remake, and take out any contradictions or altar them a bit to fit in.) ... However, here's the thing... the Vortexes were corrupted, so the solution didn't quite work out. (And there might have been others trying to do the same thing.)
Yesterday at 08:43:49 PM
Fox: Anyway... I don't know much about Dark Dawn... but if I was to advanced the story on the Psynergy Vortexes, I would say that Felix was behind it. - It's like in GS1/GS2... How we were at first led to believe the lighting of lighthouses needed to be stopped... and that flips in GS2.... so I'm going to guess the vortexes is similar.
Yesterday at 08:36:22 PM
Fox: If you search "gstla" (even shorter) ... Rom sites are appearing on page 2. .... Hm...
Yesterday at 08:24:47 PM
Fox: And the main reason I thought that was semi-intersting... because it's basically advertising... "Hey you're looking up this game?" "Well, did you know you could emulate it?" ... to those very few (mostly children) who don't already know. 
Yesterday at 08:22:54 PM
Fox: @ratings spot = I mean of the same rom site.
Yesterday at 08:22:00 PM
Foxno ... I need advanced error checking on my English... it's not enough to have error checking in programming. :P
Yesterday at 08:19:35 PM
Fox: Who knew... that a simple search like "Golden Sun 2" (With [bno[/b] text for "rom" or "download"/etc.)  will have a link to a rom site on the first results page... not to mention having a ratings spot in the right side-bar.
May 24, 2017, 06:49:14 PM
Lord Squirtle: I guess I'll make a topic for the GBA concept room in Dark Dawn soon.
May 24, 2017, 04:27:21 PM
Fox: Yep ... There are many libraries for many languages... Python, etc... And then there are things like  the Google apis - e.g. http://maps.googleapis.com/maps/api/geocode/json?address=(whatever you want to search for)
May 24, 2017, 07:46:43 AM
Luna_blade: I can see how XML/JSON are a thing these days.
May 23, 2017, 04:52:18 PM
Fox: Easier in the idea that I can reduce required external stuff where the source code isn't available/modifyable (Well, there is overrides in some cases, but still.) ; So it's possible the only "Events" I would require are those of the Form.... (Mouse Events, Keyboard Events, Paint Events, Etc. when needed.)
May 23, 2017, 04:42:14 PM
Fox: Anyway... I know I am using built-in controls in my current editor, but it is not out-of-the-question that I might just go and make my own custom controls... so that it is actually easier for me (But that'd take a lot of work.)  I'm thinking about one large bitmap object, and just drawing them on it. Problem is, I'm afraid it might not be efficient enough.  So I haven't decided about doing it.)
May 23, 2017, 04:33:28 PM
Fox: @XML = If I recall, I believe Visual Studio uses it for Settings Variables that remain even after you close the program. (e.g. There's one variable I have in my program that I call "LastRom" to make it easier to get back into the program.)

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