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Started by Atrius, 30, October, 2008, 02:50:00 PM

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Atrius (He/They)

Alex & Agatio are both talking about the guy with the actual hood.

"I find your lack of faith disturbing" is actually a Darth Vader quote though... Meh.


"I AM ERROR" is a reference to Zelda II.  If you're referring to the effect with the rotating text & sprites, it's a pre-existing glitched text command in Golden Sun's message box programming.


Still no concrete release date yet, sorry.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Aile~♥

Oh my god, he says it! Th-- the quote from my sig!

Yes, that's right, I managed to read that.
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Atrius (He/They)

"I reject your reality, and substitute one that doesn't make any sense."
But yes, it was a nod to the great Adam Savage.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Aile~♥

Ok, so I didn't quite get it right, cause it's pretty impossible to read that, so I basically tried to figure it out from the first line.
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Salanewt

Hey, I just noticed that the glitched text effect also made Felix spin in place too. Have you found any more commands like that, or is it the only glitched one?

Have a nice day.
Oh yeah baby, £ me harder.

Zach


Daddy Poi's Oily Gorillas

Well, nice video.

So on a rate of 1 to 100? (Not time-wise) What would you say the completion percent for version 0.3 is? (Again, not time-wise... for all we know, even if it is 90%, we could still have to wait until next year...)

I haven't posted away from the Forum Games area for a long time. So, good luck with the rest of it!
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Tetsuya the Azure Blade

Is it possible to change a PC's overworld sprite and battle sprite in that version of the Editor?

Atrius (He/They)

Battle sprite, yes, overworld, no.

Text editing is around 90%
Data Browser is ~75-85%
Djinni Editor... Which completely slipped my mind until just now, is maybe optimistically 20%, I don't imagine it will take too much time when I get back around to working on it though, it's pretty simple compared to everything else.
NPC Editing, I still haven't decided how far exactly I'm going to go with yet, so it's not really possible to estimate how complete it is.  Regardless there's a lot left to do for it.

The main thing slowing progress down is that I've been extremely busy with my job lately.  We have an inspection coming up in a couple months so we've been working 10 hours a day 6 days a week.  As you can probably imagine I don't like to spend much of what very little free time I do have sitting in front of my computer pounding out code after I just got off more than a full day's worth of work.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Salanewt

As for changing the battle sprites... Is this just switching them, or actually editing them by pixel (and will it include enemy sprites)?

So djinn editing is more simple than the rest? That is a relief, since I will want to modify some of them.

Have a nice day.
Oh yeah baby, £ me harder.

Rolina

Actually, I'd prefer not an editing tool for the sprites, but an IMPORTING tool to put in my own sprites in place of the old ones...

Just saying.  I'd rather use art programs for art, after all...

Atrius (He/They)

Regardless no form of sprite editing/importing is going to be in v0.3
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Rolina

Well, that's obvious.  That's not going to be available for a long time.  I just hope the formula and effect editors are available before that, though.

KyleRunner

#253
Hi, I'm KyleRunner! I'm kinda new in this forum... but I've been visiting for quite a while!
I'm a big fan of Atrius' work.

I have two questions:
1º Will this text editor be compatible with all languages roms (such as spanish, italian...)?
2º Will these new features be compatible with the first Golden Sun?

I've made a portuguese translation of the first game, and I'm waiting for your new release to start a Lost Age translation project!

Thanks!

Sajin

That video was the must amusing thing I've seen this week. Really nice.

Norngremlin

Heh heh heh. I, too, saw the tribute to Adam Savage. Also... *watches video again* YOU WATCHED THAT VIDEO?! *LOL at MOP MOP MOP!*

Frozen


Rolina

Will psynergy/weapon icon insertion be available in this version, or the next?  I mean, we've made so many already...

Atrius (He/They)

Unfortunately they use a format that I still don't have a compression algorithm written for yet.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Rolina

Dang.  And we've made so many of them already, too.  Well, here's hoping we can put them in in V0.4...