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Author Topic: Golden Sun: An Observation on NPC Sprites  (Read 1377 times)
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Salanewt
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« on: May 01, 2016, 10:45:24 PM »

Hey there. I've been in the spriting mood lately (no idea how long that will last), and decided to scour my files for a sprite sheet I made a while back. The difference between a normal sprite sheet and this one is that this is meant to be more of a comparative aid for creating custom sprites. What is this sprite sheet? Pictures often speak louder than words, so I'll lead with that. Well, sprites in this case.



In short, I'm sharing it with everyone who wants something like this! Now, if you take a good look at these sprites, you should be able to see some things that many of them have in common with one another. I grouped them together to make it easier, but they certainly aren't perfect;

a) Young men; two rows (I know the first two are supposed to be female characters, but still)
b) Middle-aged women; one row
c) Young women; one row
d) Maidens; one row
e) Aunts; subsection lined up with d)
f) Children; two rows (the bottom also has more stuff in their hair)
g) Guards; two rows
h) Middle-aged men; one row
i) Uncles; one row
j) Seniors; two rows
k) Elders; one row
l) Misc.; whatever is not a humanoid sprite that could potentially walk on two feet

These very rough categories can help define how a character's sprites should look based on a number of criteria. For example, are they frail and slender? Senior shape, or maybe Young Man. Very short? Child/Dwarf. These are obviously flexible given that some sprites can fit in multiple groups while others are hard to place, but I imagine they could help someone who is interested in spriting characters for either of the first two games.

On the right are compass pads, designed to help orient a character. Generally, PCs use the red, blue, and purple directions, while NPCs use red and green. The very light blue, while not really used for character sprites, can be combined with the rest for 16-directional rotation. If that makes sense. A character will look like it is facing a certain direction if its body is positioned to follow a line, like Jenna, Kraden, and the archery target do in the provided examples.

Oh, and the Starry Night is there just to fill some empty space. It only uses the default sprite palette. Hope you guys like it, and I hope this helps!

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April 18, 2019, 01:18:08 AM
Fox: Thinking.... meme topics.....    Isaac: Stop calling me a sack! Also, don't call me sick either!
April 03, 2019, 08:24:45 PM
Fox: Really don't see the point in the Crystal or even the crown conversation, but whatever... (I mean, if you want to do it, then just do it. - Doesn't need to be at GSHC, because there are no longer clan leaders at GSHC.)
April 03, 2019, 03:59:33 AM
squizzy44: We all need to band together to take down Crystal.
April 02, 2019, 12:00:09 AM
Fox: Your clan?  You can't edit it manually, so you have to tell an admin so they can do it. There's actually a topic for when you pick a clan... but uhh... I've no idea if an admin will see it via that, though. (Kain will certainly see id you ping him on GSHC Discord.)
April 01, 2019, 05:28:42 PM
squizzy44: How do I change my position on my profile? I haven't used the site in nearly 10 years...
March 31, 2019, 10:10:15 PM
Fox: I still wonder if a Tret glitch for speedrunning exists... I don't think I looked into if the PC was on one of the other layers. (Which basically the second layer edits @-0x200 instead of @-0x100... in the event you are going up (y-axis) out of bounds.) Hm.
March 31, 2019, 06:18:43 PM
Fox: Not me.
March 31, 2019, 02:59:38 PM
Salanewt: I don't know of any, although if there were then we'd have to send it as a patch file. I think someone is working on it at least!
March 29, 2019, 07:51:48 PM
MaxiPower: no such thing exists
March 26, 2019, 03:38:42 AM
reeZ931: I would really appreciate it 
March 26, 2019, 02:39:38 AM
reeZ931: Anyone have a golden sun rom where you can play as saturos and menardi properly? 
March 25, 2019, 09:31:15 PM
Fox: It would explain why everyone leaves so quickly after taking our bananas.
March 24, 2019, 10:36:10 PM
Fox: Wouldn't bananas increase agility the more you have? Like... Diddy Kong Racing reference.
March 22, 2019, 11:19:11 PM
Average Wind Seer: Banana: Restores 50PP to user. Restores 40PP to Isaac if Jenna uses this item.
March 22, 2019, 09:57:53 PM
Salanewt: Lol. I mean, I am thinking of adding a banana item to GS so...
March 22, 2019, 09:48:42 PM
Fox: Ooh! Sala's back!  I think he wants a banana.  All this banana talk must have attracted him.
March 22, 2019, 08:56:52 PM
Fox: :O I just notice I have no Coins to buy bananas with! (You know, the coins feature this forum has.)
March 04, 2019, 08:45:44 PM
Fox: Aw.  I kind of want to suggest dressing up in a banana costume.  No wait, that's a bad idea.
March 04, 2019, 04:24:10 AM
Average Wind Seer: *angry gorilla noises that roughly translates to "Stay the [redacted] off my island and don't touch my [redacted] bananas"*
March 04, 2019, 03:06:07 AM
Fox: Gosh. This is like playing whack-a-mole! What's taking you so long with the bananas?! :D

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