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Author Topic: Dark Dawn: weird menu glitch  (Read 1921 times)
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« on: 07, June, 2017, 01:15:26 AM »

After getting the leather cap from Karis I was just tapping the screen randomly while checking Matthew's base stats. Except, when I exited the status screen, the character select part, I ended up in a battle with a dim dragon. After dying I just ended back at Isaac's house. Here is a link to what images I could get: http://imgur.com/a/qAZV4.
Does anyone have an idea how this happened?

Edit: Just happened again, before talking to Karis, when I closed the menu after equipping the padded gloves. It seems to happen randomly when closing the menu.

Edit 2: Seems to also happen when selecting a menu option. I pressed 'A' on the logbook option and I got sent into another dim dragon battle. Might be happening more often for me since it's being played from a flashcard on a 3ds.
« Last Edit: 07, June, 2017, 07:55:48 AM by gapwanderer » Logged
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« Reply #1 on: 07, June, 2017, 02:20:35 AM »

That's cool.

Not sure... unless some code got loaded over top of old code or something.... if you can replicate it and explain how it can be replicated, I might could look into it, though.

Would have been nice to know where you would have been if you had successfully defeated that enemy.  At least to see if this could be useful for the speed-running community or not. (Most likely would have returned to where you were?)

@Isaac's house = Might be based on what is stored as map and door number for when you're defeated... which was probably set way before the glitch.. so might not be related to the glitch.  I'm assuming you got the Leather Cap before Patcher's Place? - Yep. Since it's just Matthew there.

--
I noticed some glitching through emulating on Desmume.. (Not sure if same happens on real handheld.)

Such as when you enter battle and see the PC table on the top screen... there can be an awful palette that's used. (Makes it look ugly.) - I suspect it is the same palette as the screen that shows djinn and has a background for the elements. But I did not verify. - Although, this is pretty rare glitch, so I'm not sure how it is replicated.)

Also, there are places you can get stuck in the collision... (See attachment, although, not sure if you need to pause or not.)

(I use to have the screens above/below, until I realized side-by-side is probably better when zoomed in. :P)


* i39^cimgpsh_orig.png (109.41 KB, 513x265 - viewed 465 times.)
« Last Edit: 07, June, 2017, 02:43:54 AM by Fox » Logged

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28, March, 2021, 06:10:33 PM
Salanewt: Tiny announcement down here that a new animation pack is now available for download! The Animation Overhaul is required; see the downloads page for more details.
03, March, 2021, 03:16:30 AM
Daddy Poi's Oily Gorillas: I'm happy ACE is possible and easy in GS1. :D Thank you Tret. Now if we can get GS2 Air's Rock to do ACE, wouldn't that be something.
18, February, 2021, 03:25:26 PM
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18, February, 2021, 02:03:20 PM
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11, February, 2021, 09:40:04 PM
Daddy Poi's Oily GorillasSo how long is this site going to be "This website is still under construction, please excuse the mess." :D
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30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
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13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out. https://www.webtoons.com/en/challenge/legacy-of-the-lost-dragoon/the-northern-reaches/viewer?title_no=508487&episode_no=6
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
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19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
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08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
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Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
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