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Question: Do you like golden sun?
yes - 2 (100%)
yes - 0 (0%)
yes - 0 (0%)
Total Voters: 2

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Author Topic: Hi, how are you, guys? I am new here.  (Read 3541 times)
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« on: August 25, 2018, 08:55:26 PM »

 Happy Felix Jupiter Djinni Set
 For my introduction, I just want to say to all of your guys. And if possible, I want to ask a question. Do we have any tutorial for how to use our Editor? I really got confused when I first time used it.
 For myself, I played the Goldensun series since I was a child, and it turned out to be most awarding experience I ever had in my life. In fact, I always dreaming if I ever have a chance to replay this game in a different way. Yeah, like hacking. 
Anyway, really happy to join this community ! Mercury Djinni Happy
 
« Last Edit: August 25, 2018, 08:59:11 PM by ilikegoldensu » Logged
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« Reply #1 on: August 25, 2018, 10:37:57 PM »

Hello, and welcome to the Community!

Not really sure of a tutorial for the editor... it's mostly open the ROM in it, edit stuff, test in-game (via an emulator like VisualBoyAdvance) to make sure it works as you want/etc.

Speaking of tutorials... Mind if I just go straight to the golden nugget and teach you what I know about ARM assembly? You know like... do it right now?  Haha... Naw, I'm pretty sure that's not a good place to start.



Not much going on here, but I hope you are a wonderful member, I mean.... that you have a wonderful time here! (Well, both.) 


You forgot a "no" option in your poll.
I want to say "no because it was rushed!"
(Well, actually, answer's yes, so you got me. I guess...)
« Last Edit: August 25, 2018, 10:52:41 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

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Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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« Reply #2 on: August 26, 2018, 02:48:34 PM »

 Happy Mercury Djinni Felix

Thanks for greeting. I will be here for a long time.
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« Reply #3 on: August 30, 2018, 05:13:29 AM »

HI  Jupiter Djinni Jupiter Djinni
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« Reply #4 on: August 30, 2018, 09:01:28 PM »

HI  Jupiter Djinni Jupiter Djinni

hi, there! Venus Djinni Set
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« Reply #5 on: October 20, 2018, 08:53:37 AM »

hi man
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« Reply #6 on: October 21, 2018, 08:33:56 AM »

Hey there,

Regrettably I haven't really made an official guide for using the editor past the first release, and there have been a lot of really good contributions after the last version I've personally released.  It's really good to see that there are still people interested in it though, and I'm sure if you have any specific questions there are people around that know a lot more than I do that would be glad to help you out.
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« Reply #7 on: November 13, 2018, 03:26:21 AM »

Hey there,

Regrettably I haven't really made an official guide for using the editor past the first release, and there have been a lot of really good contributions after the last version I've personally released.  It's really good to see that there are still people interested in it though, and I'm sure if you have any specific questions there are people around that know a lot more than I do that would be glad to help you out.

Thanks, I really appreciate that you said that. Actually, I had one big question right now.
Most of time when I trying to open the editor, it is not working. and shows that "trigger: 0 " or something else.
Do you know any way to fix it, please tell me if you heard something about that before.
By the way, I am currently using Window 10 system.
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Cbox
June 17, 2019, 01:49:41 PM
Salanewt: Two weird posts about hacking in a week.
June 17, 2019, 04:34:53 AM
Salanewt: Lol.
June 16, 2019, 06:54:57 AM
Fox: This place is depressingly too quiet.
June 03, 2019, 07:55:18 PM
Fox: I wonder if Atrius would be interested in how my map editor would be shaping up... even if it is a bit.... messy.  - As for Textcomp being compatible with more games.... maybe some day = I would like to do that...., but it isn't on my priority list right now, unfortunately. :(   
May 29, 2019, 10:55:32 PM
KyleRunner: Fox, could you, please, make your Textcomp compatible with more games (Mario Golf and Tennis)? 
May 27, 2019, 10:10:08 PM
Caledor: I released a patch that does just that. It's in the download section
May 26, 2019, 04:47:43 AM
ryancaesar12345: and how to change a elemtal color like steam normal violet change to blue?
May 25, 2019, 02:53:49 PM
ryancaesar12345: i saw in reloaded too many icon replace or changes and shade and flash decrease block damage 60 and 90 to 50 and 60 i think summon % hp damage decrease class separation change the treasure items the effects are change 
May 25, 2019, 02:22:15 PM
Fox: Another thing about the Separation Patch and why we need PC based class type charts = With Atrius's patch = If you set all eLevels to 0, ... then when you get djinn of just one type, and each PC becomes something... well... Jenna/Piers would have the same base classes as Felix/Sheba... ... but this is concept-wise to show that something may be given up.....
May 25, 2019, 02:12:36 PM
Fox: "overwritting it" I mean the data in the buffer... not the originally file you loaded. - That only ever gets overwriting via the Save/Save As buttons.)
May 25, 2019, 02:07:44 PM
Fox: That being said, any newer version made, won't necessarily be compatible to an older version of gsmagic. It all depends on what I do.
May 25, 2019, 02:04:52 PM
Fox: The way I have it now - there's a bit of a space limitation for world map editing... that if the data covers more than what it originally does, it will let you know... (Although, it may only tell you after already overwriting it.) - So I'll need to eventually do fixes for that. But as this is an experiment editor, I'm still willing to release partial completions at times... for sake of concept,
May 25, 2019, 01:59:36 PM
Fox: (The absolute latest version of my editor is WIP/has not been released.... and I was hoping to feature World Map tilemap editing.)
May 25, 2019, 01:55:00 PM
Fox: (Careful with some editors though.... as you'll need to understand GBA is little endian... so some hex editors might show the data as Big Endian.... basically little endian is reverse bytes. (so AA BB CC DD as 8-bit/bytes.... becomes DDCCBBAA as a 32-bit)
May 25, 2019, 01:51:30 PM
Fox: tla editor... bt rather... to google for a hex editor... such as HxD, Windhex, Hex Editor Neo, etc... and use that.... Or you could just do it in VBA's memory viewer for temporary edits. (You can still save the ROM section by saving a dump, and changing from .dmp to .gba, though... but that takes a bit to explain.)
May 25, 2019, 01:49:40 PM
Fox: I thought maybe I would need to clarify.  - gsmagic is my experiment editor.  It can be found on this forum. (e.g. http://forum.goldensunhacking.net/index.php?topic=2805.0 has it, but is not the latest version of my editor.) ; Those patches - applying them is for making them easier to edit via a hex editor.... Since originally it is done in assembly... a bit of a mess for editing.... , so those patches turn that data into table(s).... ; When I say "hex editor" = No, I don't mean to use the 
May 25, 2019, 01:27:51 PM
ryancaesar12345: i dont understand a thing simple success rate and simple summon  .ips files how to understand? by patch in original rom and view in gs tla editor?
May 25, 2019, 01:26:12 PM
ryancaesar12345: gsmagic? what is that and is that a editor where i can download that?
May 25, 2019, 01:03:43 PM
Fox: gsmagic only really supports GS2 (U) as well... While there is minor support for GS1 (Mainly to view maps), can't really say it counts yet.
May 25, 2019, 01:00:10 PM
Foxhttp://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=59 = And the Simple Summons thing... (Hex editor experience expected..) ... For all three of the hex editor experience stuff... I mean just basic knowledge should be enough to get by.

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