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Question: Do you like golden sun?
yes - 2 (100%)
yes - 0 (0%)
yes - 0 (0%)
Total Voters: 2

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Author Topic: Hi, how are you, guys? I am new here.  (Read 3766 times)
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« on: August 25, 2018, 08:55:26 PM »

 Happy Felix Jupiter Djinni Set
 For my introduction, I just want to say to all of your guys. And if possible, I want to ask a question. Do we have any tutorial for how to use our Editor? I really got confused when I first time used it.
 For myself, I played the Goldensun series since I was a child, and it turned out to be most awarding experience I ever had in my life. In fact, I always dreaming if I ever have a chance to replay this game in a different way. Yeah, like hacking. 
Anyway, really happy to join this community ! Mercury Djinni Happy
 
« Last Edit: August 25, 2018, 08:59:11 PM by ilikegoldensu » Logged
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« Reply #1 on: August 25, 2018, 10:37:57 PM »

Hello, and welcome to the Community!

Not really sure of a tutorial for the editor... it's mostly open the ROM in it, edit stuff, test in-game (via an emulator like VisualBoyAdvance) to make sure it works as you want/etc.

Speaking of tutorials... Mind if I just go straight to the golden nugget and teach you what I know about ARM assembly? You know like... do it right now?  Haha... Naw, I'm pretty sure that's not a good place to start.



Not much going on here, but I hope you are a wonderful member, I mean.... that you have a wonderful time here! (Well, both.) 


You forgot a "no" option in your poll.
I want to say "no because it was rushed!"
(Well, actually, answer's yes, so you got me. I guess...)
« Last Edit: August 25, 2018, 10:52:41 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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« Reply #2 on: August 26, 2018, 02:48:34 PM »

 Happy Mercury Djinni Felix

Thanks for greeting. I will be here for a long time.
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« Reply #3 on: August 30, 2018, 05:13:29 AM »

HI  Jupiter Djinni Jupiter Djinni
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« Reply #4 on: August 30, 2018, 09:01:28 PM »

HI  Jupiter Djinni Jupiter Djinni

hi, there! Venus Djinni Set
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« Reply #5 on: October 20, 2018, 08:53:37 AM »

hi man
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« Reply #6 on: October 21, 2018, 08:33:56 AM »

Hey there,

Regrettably I haven't really made an official guide for using the editor past the first release, and there have been a lot of really good contributions after the last version I've personally released.  It's really good to see that there are still people interested in it though, and I'm sure if you have any specific questions there are people around that know a lot more than I do that would be glad to help you out.
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« Reply #7 on: November 13, 2018, 03:26:21 AM »

Hey there,

Regrettably I haven't really made an official guide for using the editor past the first release, and there have been a lot of really good contributions after the last version I've personally released.  It's really good to see that there are still people interested in it though, and I'm sure if you have any specific questions there are people around that know a lot more than I do that would be glad to help you out.

Thanks, I really appreciate that you said that. Actually, I had one big question right now.
Most of time when I trying to open the editor, it is not working. and shows that "trigger: 0 " or something else.
Do you know any way to fix it, please tell me if you heard something about that before.
By the way, I am currently using Window 10 system.
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June 25, 2019, 02:51:42 PM
ryancaesar12345: jupiter revive animation any?
June 24, 2019, 08:05:17 AM
Fox: Such a patch would mean you need to be careful with item drops, coins, exp, etc. Because those things would then no longer be an infinite supply.  Whether or not one uses it depends on what they want to do with it.
June 24, 2019, 07:55:01 AM
Fox: (High enough being based on the area you are in.)
June 24, 2019, 07:54:02 AM
Fox: I had a thought today. What if I look into making a simple patch just for lulz.  One that works the same way as using Avoid, but it lasts from start to finish, and can't be disabled.  Avoid only works if your levels are high enough, though... so thought is to keep that as is.
June 24, 2019, 01:55:17 AM
ryancaesar12345: hi guys i have new update in Golden Sun 2 Lost Age Revise Mod.ips try this. :)
June 24, 2019, 01:54:16 AM
ryancaesar12345: where's that link?
June 24, 2019, 01:53:56 AM
ryancaesar12345: i have no account in discord.*
June 23, 2019, 08:44:52 PM
Salanewt: Although in the case of Wish, you could probably just use Breeze instead.
June 23, 2019, 08:44:36 PM
Salanewt: Yeah, it's a messaging program sort of like Skype. I find that it's much easy to walk people through some of the basics of assembly, since that's what you'll need for most animation hacks.
June 23, 2019, 09:39:10 AM
ryancaesar12345: discord? im not good in asm or assembly.
June 22, 2019, 09:37:26 AM
MaxiPower: gpnna update my thread on progress of my character art if anyones interested. :P
June 21, 2019, 07:51:44 PM
Salanewt: Hey there! Animation editing can be tricky, but I can share some notes with you if you pop in on our Discord. Are you good with assembly?
June 21, 2019, 02:59:40 PM
ryancaesar12345: and how to change a death curse turn in hex editor?
June 21, 2019, 02:50:00 PM
ryancaesar12345: and how to make animation but changing palette only like wish blue i want to change violet. for AOE healing and earth element.
June 21, 2019, 02:47:44 PM
ryancaesar12345: im done already thanks man i change the icon in that tutorial and all i need is animation most of elemental like healing like wish but wind element. how to import animation in TLA editor in *game crashes* index
June 21, 2019, 12:01:35 PM
Fox: Oh that. You are talking about Caledor's tutorial?
June 21, 2019, 11:49:55 AM
Fox: So in little endian... 08FA0000 (32-bit) is the same as 00 00 FA 08 (8-bits) (Since GBA is little endian) ;;; but if this were big-endian, it would have been 08 FA 00 00 (8-bits)     
June 21, 2019, 11:42:17 AM
Fox: "in the ROM file" = I mean when using any other hex editor to look in the file... ROM section in VBA is 08000000-09FFFFFF, but ROM files are different sizes, so GS1 stops a quarter the way (08800000 / 8MB), and GS2 stops half way. (09000000 / 16MB)
June 21, 2019, 11:39:55 AM
Fox: I am not sure I understand what you are trying to do? ... But all little endian is is just reverse byte. (of the bytes in a data type).... So like... 8-bit is the same regardless of big or little endian. 16-bit is like 0102=big endian 0201=little endian .... 32-bit is like 01020304=big endian ; 04030201=little endian.  (I use 01-04 numbers to represent how the bytes are ordered by address.) ; 00FA0000 in the ROM file is 08FA0000 in VBA's memory viewer/and that's how it works when the game reads
June 21, 2019, 05:20:47 AM
ryancaesar12345: i sa that in icon compressor 00FA0000 -> in 00FA0008 hmm?

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