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Author Topic: Hacking Videos!  (Read 7413 times)
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Salanewt
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« on: November 01, 2009, 02:08:00 AM »

Hello everyone! This is where you can post links to your videos if you wish.

Mario and Luigi: Superstar Saga

4 Bowser Battle;

http://www.youtube.com/watch?v=XUIRKN7gm0o

More Beta Sprites;

http://www.youtube.com/watch?v=AfN08noR6sk

Lost Coffee Bean Sprites [part 1];

http://www.youtube.com/watch?v=aIPpDY8GyC0&feature=related

Pop and Mossy Boss Battle (Mario and Luigi: Superstar Saga);

http://www.youtube.com/watch?v=yVJlP-THGdA


Golden Sun: the Lost Age

Face Testing;

http://www.youtube.com/watch?v=3AkRDbR2awE

Dawn of Meta Knight [needed a name, gave him one];

http://www.youtube.com/watch?v=gEMoStUr6CM&feature=related


I hope that you like some of my favourite videos. Another one will come soon.

Have a nice day.

Oh yeah, please make and/or post some of your videos as well!
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squizzy44
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« Reply #1 on: November 01, 2009, 02:55:00 AM »

how did you get the debug menus?
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Salanewt
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« Reply #2 on: November 01, 2009, 02:58:00 AM »

In Golden Sun? I forget exactly, but Atrius should be able to tell you. In fact, I think there is a topic in the archived GSHC somewhere.

Have a nice day.
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Sajin
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« Reply #3 on: November 01, 2009, 08:31:00 AM »

In the beta sprites video the mysterious guy with a cloak looks like a tonberry! xD
Also, nice and interesting things you found on M&LSS, Salanewt.
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« Reply #4 on: November 01, 2009, 12:14:00 PM »

My turn:

Golden Sun TLA

Hacking Discoveries Playlist

Fire Emblem

Something for the Fire Emblem fans here

FE7: The Tactician Dies!

Glass Got Owned By A Staff
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Salanewt
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« Reply #5 on: November 01, 2009, 11:58:00 PM »

Thanks Sajin, glad you like them.

My next video (when I can get these Goombas to attack Mario) will be:

Pop and Mossy Goomba Boss Battle!

Oh yeah, nice videos Zach.

Have a nice day.

Edit: I have posted a new Mario and Luigi: Superstar Saga video.
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« Reply #6 on: November 02, 2009, 05:02:00 AM »

Those do seem like nice videos, by the time you read this, you will have already found out that I've learned how to change music in a battle. (If not, then I suggest you go to your forums.)

I should post my videos up here too.. erm let me see.


Continue pass the unaccessible Rewards screen of Bowser tut. - [url=http://www.youtube.com/watch?v=GzhDqdgP3lo]http://www.youtube.com/watch?v=GzhDqdgP3lo[/url]

I fixed Yoshi Sprite - [url=http://www.youtube.com/watch?v=IPaZnBO8vKo]http://www.youtube.com/watch?v=IPaZnBO8vKo[/url]

Music editing the Crane Room - [url=http://www.youtube.com/watch?v=4iOHt9OTWIU]http://www.youtube.com/watch?v=4iOHt9OTWIU[/url]

Sprite switching - [url=http://www.youtube.com/watch?v=6SIDjBpqfUY]http://www.youtube.com/watch?v=6SIDjBpqfUY[/url]

I jumped on Bowser's feet - [url=http://www.youtube.com/watch?v=7ll1ZQbE4cU]http://www.youtube.com/watch?v=7ll1ZQbE4cU[/url] (3 seconds)


Bonus: Texture changes in SM64 [url=http://www.youtube.com/watch?v=U7Qnm5ZuT6s]http://www.youtube.com/watch?v=U7Qnm5ZuT6s[/url] (Thanks to Toads Tool 64)
 
 
 
Edit: Oh, I almost forgot, anyway, Alex should go here: [url=http://z9.invisionfree.com/Golden_Sun_Hacking/index.php?showtopic=237]http://z9.invisionfree.com/Golden_Sun_Hacking/index.php?showtopic=237[/url]
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
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Atrius
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« Reply #7 on: November 02, 2009, 07:55:00 PM »

Quote from: Salanewt
Quote from: squizzy44
how did you get the debug menus?
In Golden Sun? I forget exactly, but Atrius should be able to tell you. In fact, I think there is a topic in the archived GSHC somewhere.

Have a nice day.

That would be here.
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Fox
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« Reply #8 on: November 03, 2009, 12:58:00 AM »

Oh, that's the first time I ever got squizzy44 and Alex  mixedup, well, I was editing pretty quickly, so if anyone is offended, I am sorry.
 
 
So, is that all the menus? (Have you finished checking?
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

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Salanewt
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« Reply #9 on: November 03, 2009, 01:06:00 AM »

Hehe... I wouldn't worry about it.

Anyway, I expect to have a new video ready within the next vew days, since I am now planning on removing Beanie and Parabeanie entirely to make Paragoomba transform into Goomba.

Have a nice day.
   Mercury Djinni Set
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« Reply #10 on: November 03, 2009, 04:52:00 PM »

That sm64 texture change is really cool.

Can't wait for some more mario and luigi hacks.
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« Reply #11 on: November 03, 2009, 08:48:00 PM »

something I found:

Golden Sun 2 Unused Psynergy Animations

It may be Sajin's...
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Salanewt
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« Reply #12 on: November 03, 2009, 09:40:00 PM »

Oh, that was a cool video. I myself only found two of them on my own... The first one, and the different Tornado one.
 
Have a nice day.
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Sajin
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« Reply #13 on: November 08, 2009, 09:33:55 AM »

something I found:

Golden Sun 2 Unused Psynergy Animations

It may be Sajin's...
Nope, it wasn't me. It was MegaDarkNero using my psynergy list.
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JamietheFlameUser
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« Reply #14 on: November 08, 2009, 04:03:51 PM »

Some of those are already used in Psynergies you can't get, specifically Poison, Paralyze and Charm.
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Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my
January 09, 2018, 08:09:26 PM
Fox: And the chance for a Djinni battle is 50%.

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