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Author Topic: Monsters and Darkness  (Read 9939 times)
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Thunder-squall
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« on: May 04, 2014, 10:34:11 AM »

From the dialogue in the image attached, there seem to be a few different classes of monsters which players fight:

> Creatures which are spawned by the darkness.
> Creatures which are mutated (and made stronger) by darkness.
> Creatures that have no relation to darkness.

The word "fell" came up, which in context meant "likely to cause or capable of causing death," but the description of how light might affect these creatures makes it obvious that from their perspective, light is "fell energy."

Volecheck (Sveta's brother) is an interesting case, if you consider when, why, and how he was turned into his monstrous form.  He was turned into a creature of darkness that could only exist due to the "evil energy" of the Grave Eclipse, but I can't remember if this was done before he died, after he died, of when he was on the cusp of death.  Either way, he's one example of someone transitioning between being a creature 'of light' and a creature 'of dark.'


* golden sun dark energy.png (570.82 KB, 558x474 - viewed 353 times.)
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« Reply #1 on: May 04, 2014, 05:16:25 PM »

Can we use IMG tags, please?  I don't want to have to download pictures to my computer just to understand the post.

Also, they did not say Light is Fell Energy - they said that light dispels fell energies.
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« Reply #2 on: May 04, 2014, 05:56:32 PM »

 - If you click on the image and not the link, it will expand rather than download.
 - Kraden describes darkness as "fell" energy.
 - I was making the point that "fell" is literally relative.  What weakens people strengthens dark creatures, but what weakens dark creatures strengthens people.
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« Reply #3 on: May 04, 2014, 07:37:48 PM »

The image doesn't always show up, and I was pointing out a typo, not disagreeing with you.
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« Reply #4 on: May 04, 2014, 07:48:12 PM »


Also, they did not say Light is Fell Energy -


No one said they did.
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« Reply #5 on: May 04, 2014, 08:10:30 PM »

From the dialogue in the image attached, there seem to be a few different classes of monsters which players fight:

> Creatures which are spawned by the darkness.
> Creatures which are mutated (and made stronger) by darkness.
> Creatures that have no relation to darkness.

The word "fell" came up, which in context meant "likely to cause or capable of causing death," but the description of how light might affect these creatures makes it obvious that from their perspective, light is "fell energy."

Volecheck (Sveta's brother) is an interesting case, if you consider when, why, and how he was turned into his monstrous form.  He was turned into a creature of darkness that could only exist due to the "evil energy" of the Grave Eclipse, but I can't remember if this was done before he died, after he died, of when he was on the cusp of death.  Either way, he's one example of someone transitioning between being a creature 'of light' and a creature 'of dark.'
Pretty sure you typoed that.
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« Reply #6 on: May 04, 2014, 08:17:25 PM »

Quote

The word "fell" came up [when Kraden described Dark Energy], which in context meant "likely to cause or capable of causing death," -- but the description of how light might affect [Dark] creatures makes it obvious that from [the perspective of dark creatures], light is "fell energy."


This should help.


Do we have evidence [that the monsters that were empowered by the Grave Eclipse reverted back to their original form]?  Or were they just killed off, since they can't be replenished in the same way?

I do agree that it's a temporary thing, but I don't think it'd be immediate.  There'd be a few stragglers afterwards.

If the creatures could exist before the Grave Eclipse, I do not see why they would not be able to exist after the Eclipse ended.  Volechek was an unusual case that was artificially created, presumably with the use of Dark Psyenergy.

But this has caused me to rethink the idea that creatures were "spawned" out of nothingness.  Perhaps those creatures (the more abstract monsters of darkness) were always around.  And perhaps if certain types of monsters couldn't reach for the caves and shadows, they would be wiped out.  Maybe the only reason they survived is because they avoided the light, and fed off of creatures of the light for sustenance (light consumes dark, as dark consumes light).

To say it more clearly: Maybe many of the monsters we do see are the "few stragglers" left behind from a previous eclipsed era, where the light/dark situation was reversed.
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« Reply #7 on: May 04, 2014, 08:21:06 PM »

...Wow, that is an incredibly confusing way of explaining something.  You might wanna use more direct terms, because how I read it was that you were talking about how Kraden and the DD Party perceived it.  Now that you've cleared it up, though, yeah, I can see that.  I imagine that just as how Kraden sees Darkness as a malevolent force, so to do the monsters see light as such a thing.


Also, no.  We actually know how monsters exist, and it's nothing to do with Light/Dark - this was explained in GS1.  They're not stragglers, but animals mutated by psynergetic energies.  They weren't overly common in certain areas until the Sol Sanctum erupted at the beginning of GS1's prologue.
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« Reply #8 on: May 04, 2014, 08:51:58 PM »

Also, no.  We actually know how monsters exist, and it's nothing to do with Light/Dark - this was explained in GS1.  They're not stragglers, but animals mutated by psynergetic energies.  They weren't overly common in certain areas until the Sol Sanctum erupted at the beginning of GS1's prologue.

Are these the same animals that are stronger at night?


To say it more clearly: Maybe many of the monsters we do see are the "few stragglers" left behind from a previous eclipsed era, where the light/dark situation was reversed.


Let's make this a reference to stuff like skeleton soldiers.
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« Reply #9 on: May 06, 2014, 11:15:55 PM »

If the same monsters were out at night, they'd likely be sleep deprived, and thus actually weaker.  Even monsters need food and rest, y'know?  Likely what was implied was that stronger monsters come out at night - much like how some of the more dangerous animals in the real world are nocturnal. 

I'm also going to point out that the previous games do exist, and explained what monsters were and how they came to be.  Your clarification thus still falls under "GS1 explained this already".
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« Reply #10 on: May 13, 2014, 10:18:17 AM »


Also, no.  We actually know how monsters exist, and it's nothing to do with Light/Dark - this was explained in GS1.  They're not stragglers, but animals mutated by psynergetic energies.  They weren't overly common in certain areas until the Sol Sanctum erupted at the beginning of GS1's prologue.
How could an animated and aware human skeleton be a mutated animal? It's quite clearly an undead soldier/adventurer.
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« Reply #11 on: May 13, 2014, 02:05:30 PM »

hmmm. Just a guess here, but the psyenergy power reanimated the skeletons/corpses? Or maybe monsters exist due to multiple causes and not just one, which might explain the large variety of them
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« Reply #12 on: May 13, 2014, 03:28:04 PM »

Two knights and a blade? This topic is getting shred to pieces! (no offense just joking) Happy

Anyway, do we even know for sure if the skeletons are reanimated or even aware (I guess aware meant sentient?)?

My guess is that the skeletons are more a sort of mindless zombies.
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« Reply #13 on: May 13, 2014, 04:57:03 PM »

Ah, but its 2 knights, 2 helmets and 3 blades. Im guessing Garet gets the third blade.

Its a possibility, but its unconfirmable unless Canon gives a non conflicting statement
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« Reply #14 on: May 13, 2014, 08:13:15 PM »

Im guessing Garet gets the third blade.
Garet was more of an axe user? Also which Garet?
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