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Author Topic: GSHC changing management  (Read 5143 times)
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Atrius
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« on: May 24, 2014, 11:17:26 PM »

Hello everyone still here at Golden Sun Hacking Community.

I'm amazed that there are still so many active members here, I'm glad to see the small community I founded almost six years ago is still going strong despite all of the hardships it has faced.  I have a ton of very fond memories of working with the members here at unlocking the secrets of the Golden Sun games, and making an editor so we could hack them together.  Unfortunately, as you may have noticed, I haven't been nearly as active here as I once was.  Over the years since I founded this community I've had many changes in my life, and my priorities have shifted.  Now that this moment has come I realize that I still love this community as much as I did the day I created it, but it's time I let it go.  I don't have the time I used to have to dedicate to administrating these forums any more, and it's in the best interest of the community.  I officially announce that I am stepping down as the Administrator of Golden Sun Hacking Community.

Overlord Kain is being promoted to the main admin of GSHC.  I didn't choose him just because he's been serving the community as our Global Moderator for the past two and a half years.  I honestly believe he is the best person for the job, and have faith that the community will continue to flourish with him taking care of it.
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leaf
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« Reply #1 on: May 24, 2014, 11:23:17 PM »

While it's sad to see you step down, we understand you have your own life now. Good luck on your future endeavors, atrius.

Kain, congratulations.
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Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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« Reply #2 on: May 24, 2014, 11:27:31 PM »

Hello Atrius!

As leaf says, it's sad to see you go, but I'm glad that we've had the time to enjoy the days we have had on this site while you were active. Not everyone gets that privilege. I wonder how often you'll be visiting this place a couple years from now? (Since you're making it look like you're taking a major leave.)

@Priorities have shifted: Do you still plan to have another website for the Forgotten Dreams project? (Or has that priority shifted as well?)

Welcome to the Administration, Kain!
« Last Edit: May 24, 2014, 11:29:33 PM by Teawater » Logged

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« Reply #3 on: May 25, 2014, 12:09:55 AM »

All I can say is that, even though I may not be the most appropriate person to say so give my absence, it has been an honour to have you as our admin. A shame to see you go in the sense that you won't be as much of a presence in the site, but at least this will give you the chance to continue your life and work on your own projects without having to set aside some of your time to be our caretaker. Thanks for staying put and managing this place for as long as you have!


I would also like to formally congratulate Kain on his promotion! I can safely say that, having gotten to know you better over these past couple years, Atrius' faith in you is not misplaced at all. As such, I am certain you will do a terrific job managing this place in a way that will live up to both Atrius and the community's expectations.
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Seto Kaiba
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« Reply #4 on: May 25, 2014, 12:21:12 AM »

Good job Kain :)

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Kain
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« Reply #5 on: May 25, 2014, 12:51:43 AM »

After calming down from the initial shock, I must say I'm disappointed and a bit sad you're stepping down and worried slightly that it has come to me, but I promise I'll do my best to keep this place going as GSHC for as long as I am able.

As a sign of good faith for this day, every member who had tallied up warns are now officially cleared and off with a clean slate.  Thank you to everyone.  If you'll excuse me, there are a few things I need to go over before I start seeing what things I will need to change.  If you have any questions, feel free to ask them.
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Seto Kaiba
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« Reply #6 on: May 25, 2014, 01:39:11 AM »

Well if you ever need advice you can always come to me. Actually, I wish there was an account for testing and demonstrating certain features, or a Badge Master. I'd gladly take over either of those roles. But it seems like it'd be too much work. Oh well.

EDIT: To clarify, a lot of things in the forums should be automated, and it's not very efficient. I'd like to help out and be a developer for the forum's mods and make things a bit easier on Kain's part, now that I actually have programming experience lol. An ITIL role would be nice, but I don't know if that's possible. I'm thinking about opening my own SMF for Braillemon (a lot of people have requested a forum and SMF is highly customizable) so when I get something up I could use that as a test environment for certain features.
« Last Edit: May 25, 2014, 01:58:11 AM by Flash » Logged

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Luna_blade
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« Reply #7 on: May 25, 2014, 05:21:20 AM »

I respect your choice Atrius.
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« Reply #8 on: May 25, 2014, 05:26:42 AM »

Good luck Atrius and congratulations Kain. Yes
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« Reply #9 on: May 25, 2014, 05:47:22 AM »

Oh well, so long, and thanks for all the fish. Congrats Kain
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Tan
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« Reply #10 on: May 25, 2014, 09:01:33 AM »

Well, that's quite the announcement. Huge thank you to Atrius for everything he's done for the community and for effectively making Golden Sun hacking possible. I, for one, welcome (and congratulate) our new Kain overlords.
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Lord Wolfram
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« Reply #11 on: May 25, 2014, 10:04:27 AM »

Things are happening like it must.
Atrius is leaving us and Kain takes his place...
We will miss you Atrius...
Destiny is hard and unbearable thing...
 Saturos farewell Atrius.
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« Reply #12 on: May 25, 2014, 11:35:34 AM »

So, does this mean that Kain gets to take Atrius' old badge now? :3c
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Atrius
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« Reply #13 on: May 25, 2014, 09:37:20 PM »

I'll still be around, I don't intend to leave entirely.  I'm just giving up my position to someone more able to do the job.

@Priorities have shifted: Do you still plan to have another website for the Forgotten Dreams project? (Or has that priority shifted as well?)
I'm honestly not sure how far I'll be able to go with that.  As always game creation is my dream job in life, but it seems the road I've actually taken has sapped away my time for doing it.  I've barely made any progress at all on Forgotten Dreams because I've had more important things going on for quite a while (Amazing how being in the military does that to you).  But where there's a will there's a way, don't think I'll give up my dream so easily.
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Seto Kaiba
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« Reply #14 on: May 26, 2014, 11:56:10 PM »

@Priorities have shifted: Do you still plan to have another website for the Forgotten Dreams project? (Or has that priority shifted as well?)
I'm honestly not sure how far I'll be able to go with that.  As always game creation is my dream job in life, but it seems the road I've actually taken has sapped away my time for doing it.  I've barely made any progress at all on Forgotten Dreams because I've had more important things going on for quite a while (Amazing how being in the military does that to you).  But where there's a will there's a way, don't think I'll give up my dream so easily.
Yeah, I know how you feel entirely (well, minus the military part, but being a full time mook javascript developer takes out more time than you would anticipate).
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Today at 08:38:45 AM
Fox: The other theory is it could be coming from Mt. Aleph somehow. Umm..?
Today at 08:36:28 AM
Fox: I not really sure... but if it is appearing right there like that... it almost seems like something targetted... but maybe it could be the presence of artifacts that are high in psynergy.... and maybe one of those was in Isaac's cabin.... (High concentrations of psynergy causes vortexes?)
Today at 08:28:53 AM
Fox: One of the vortexes in a town destroys the bridge... and it looks like the vortex at the end could have destroyed the house (OR maybe have some indirect connection/dunno.), and will probably destroy the bridge the PCs are on as well. :P Umm... 
Today at 08:24:53 AM
Fox: at least* Don't they* have*
Today at 08:24:03 AM
Fox: From what I read. (Or atl et least my interpretation/memory of what I read.) ... Don't think only really appear every 10 years...?  And hve some connection to the mourning moon (Probably what the vortex is at the end.)
Yesterday at 11:46:04 PM
Lord Squirtle: I'm not even sure how that could be advanced unless there is a good reason why they stop showing up.
Yesterday at 11:45:13 PM
Lord Squirtle: I think the vortex stuff basically ends maybe 1/4 into the game, at least until the post-credits scene.
Yesterday at 08:47:52 PM
Fox: (That's assuming we make a remake, and take out any contradictions or altar them a bit to fit in.) ... However, here's the thing... the Vortexes were corrupted, so the solution didn't quite work out. (And there might have been others trying to do the same thing.)
Yesterday at 08:43:49 PM
Fox: Anyway... I don't know much about Dark Dawn... but if I was to advanced the story on the Psynergy Vortexes, I would say that Felix was behind it. - It's like in GS1/GS2... How we were at first led to believe the lighting of lighthouses needed to be stopped... and that flips in GS2.... so I'm going to guess the vortexes is similar.
Yesterday at 08:36:22 PM
Fox: If you search "gstla" (even shorter) ... Rom sites are appearing on page 2. .... Hm...
Yesterday at 08:24:47 PM
Fox: And the main reason I thought that was semi-intersting... because it's basically advertising... "Hey you're looking up this game?" "Well, did you know you could emulate it?" ... to those very few (mostly children) who don't already know. 
Yesterday at 08:22:54 PM
Fox: @ratings spot = I mean of the same rom site.
Yesterday at 08:22:00 PM
Foxno ... I need advanced error checking on my English... it's not enough to have error checking in programming. :P
Yesterday at 08:19:35 PM
Fox: Who knew... that a simple search like "Golden Sun 2" (With [bno[/b] text for "rom" or "download"/etc.)  will have a link to a rom site on the first results page... not to mention having a ratings spot in the right side-bar.
May 24, 2017, 06:49:14 PM
Lord Squirtle: I guess I'll make a topic for the GBA concept room in Dark Dawn soon.
May 24, 2017, 04:27:21 PM
Fox: Yep ... There are many libraries for many languages... Python, etc... And then there are things like  the Google apis - e.g. http://maps.googleapis.com/maps/api/geocode/json?address=(whatever you want to search for)
May 24, 2017, 07:46:43 AM
Luna_blade: I can see how XML/JSON are a thing these days.
May 23, 2017, 04:52:18 PM
Fox: Easier in the idea that I can reduce required external stuff where the source code isn't available/modifyable (Well, there is overrides in some cases, but still.) ; So it's possible the only "Events" I would require are those of the Form.... (Mouse Events, Keyboard Events, Paint Events, Etc. when needed.)
May 23, 2017, 04:42:14 PM
Fox: Anyway... I know I am using built-in controls in my current editor, but it is not out-of-the-question that I might just go and make my own custom controls... so that it is actually easier for me (But that'd take a lot of work.)  I'm thinking about one large bitmap object, and just drawing them on it. Problem is, I'm afraid it might not be efficient enough.  So I haven't decided about doing it.)
May 23, 2017, 04:33:28 PM
Fox: @XML = If I recall, I believe Visual Studio uses it for Settings Variables that remain even after you close the program. (e.g. There's one variable I have in my program that I call "LastRom" to make it easier to get back into the program.)

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