News:

As a consequence of the forum being updated and repaired, the chatbox has been lost.
However, you can still come say hi on our Discord server!

Main Menu

How can I get accurate animation timings from Atrius's editor?

Started by Triyence, 29, September, 2015, 01:40:34 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Triyence

I'm wondering how I can get the frame timings for an animation in the editor. Is this possible? If not, is there a known list somewhere?

For example when Felix runs "south", I'm just using an fps of 10, which looks close but I'm not sure if it is exact.

Then there are the idle animations which have a different fps setting for each frame.

Any suggestions?

Atrius (He/Him)

You are correct that many animations have different fps for each frame.  The animations are based on variable delays between frames rather than a preset frame rate.  Unfortunately I don't believe I ever programmed a way to view these values into the editor.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]