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Author Topic: Golden Sun: The Lost Age Editor V0.4 Released  (Read 23472 times)
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Kioll
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« Reply #60 on: February 23, 2012, 09:22:30 PM »

Actually, Zman, you're wrong about the real life dev team thing.  It's actually just as effective, if not more so,  to NOT be in real life.  This is why:  In order for multiple people to work on the same project, especially at the same time, it requires multiple computers and file sharing.  While having someone right beside you is nice for talking about ideas, ultimately it's just as easy to do so in an instant messenger.  File sharing is easily enough done, and, done right, you can keep people from taking their own copies of the file and dragging away your work, thus preventing the "he stole my @#$%!" problem.  So, in this case, it would be more effective to form a team online as it's easier to find someone who could prove useful online than it is in real life.
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Kain
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« Reply #61 on: February 24, 2012, 03:15:14 AM »

Zman, don't provoke people needlessly and spam at the end of your sentence.

Role, that language is uncalled for, as is the attitude.

If I have to say anything again, another warning will be issued.
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Salanewt
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« Reply #62 on: February 24, 2012, 05:56:38 PM »

As much as we would all love to have an update on the editor, you can't really go up to your employers and say "hi, I'm taking the day off of work today to work on a program for some obscure forum that I run" to them. I'm sure that Atrius will come around sometime soon and give us a minor update or something, if he hasn't already seen this topic yet that is. At least we even have an editor, we could have been forced to rely on hex editors for the bulk of our editing needs.

Besides, you don't actually need to use one to make a hack - a bit of research in the right places could prove quite beneficial to said hack's development. It would be pretty unrealistic to rely on the editor for 100% of a hack's development. It helps a lot as it is, and it comes with so much as well - items, abilities, enemies, PC stuff, text, object/NPC editing, viewing capabilities for so much more, etc. Heck, it does more than several other editors that I have seen. I guess we should just wait patiently for Atrius to come around and say something or other, and then we will all be happy... Right?
« Last Edit: February 24, 2012, 05:59:47 PM by Salanewt » Logged

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Rolina
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« Reply #63 on: February 25, 2012, 01:21:52 AM »

As much as we would all love to have an update on the editor, you can't really go up to your employers and say "hi, I'm taking the day off of work today to work on a program for some obscure forum that I run" to them. I'm sure that Atrius will come around sometime soon and give us a minor update or something, if he hasn't already seen this topic yet that is. At least we even have an editor, we could have been forced to rely on hex editors for the bulk of our editing needs.

Besides, you don't actually need to use one to make a hack - a bit of research in the right places could prove quite beneficial to said hack's development. It would be pretty unrealistic to rely on the editor for 100% of a hack's development. It helps a lot as it is, and it comes with so much as well - items, abilities, enemies, PC stuff, text, object/NPC editing, viewing capabilities for so much more, etc. Heck, it does more than several other editors that I have seen. I guess we should just wait patiently for Atrius to come around and say something or other, and then we will all be happy... Right?
That only excuses 1 month delays.  He promised us smaller, more frequent updates, remember?

One thing at a time, that's all we need, not huge updates.  Hell, when we found out about the 10x multiplier thing, he could have taken it on and added that functionality to fix it.  It doesn't take 8 months to do something like that, no matter what your excuse.




This all boils down to this:  I'm sick and tired of planning.  I want to start testing.  To have visible results, not just editing freaking stats.  So I can change what people say and make the game harder/easier/stupidly strange, but big freaking deal.  It's still very clearly TLA, isn't it?  I can't tweak formulas, I can't import images, I'm even limited as to what I can do with the stats themselves.  Hell, the last update was barely even a thing!  I don't mind small updates so long as they're frequent, but this is... it's just...

For as much as I would love to do with the editor, it's an exercise in frustration just waiting and depending on a single person.
« Last Edit: February 25, 2012, 01:48:07 AM by Role » Logged

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« Reply #64 on: February 25, 2012, 02:40:05 AM »

@Zman, if you're having such a sh*t day, then don't POST. I've had bad days, posted/pmed what I normally wouldn't but still got my point across. Yours just seems like rage.

@Role, I haven't been here since 0.2 -> 0.3.. nor the part where he promised frequent updates (or maybe I wasn't looking at the forums.. its a more recent thing) but, they have a point when it comes down to releasing an update complete, rather then in pieces/very buggy. Off the top of my head, I'll guess on sprite swapping.. for example. If he released a buggy version of that, in which it didn't call forth the right images, etc, more people would complain. But, the community could help fix it, so I see your point very well.

@Atrius, Thanks for taking the editor to even v0.4, it would take me too long to even begin thinking of hacking a GBA game without a simplified tool like this.
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If white people are white due to living in a climate with moderate sun and snow, and black people are black due to the large amounts of melanin in their skin caused by living under the taxing sun, why are asians [slanty eyed and yellow]?
Veryy intresting once I looked this up, it came up with "due to harsh conditions involving strong sunlight, strong winds [therefore, dust being kicked up]. It makes sense if you think about it, but thats the reason? Haha, trolololol.
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Atrius
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« Reply #65 on: February 25, 2012, 03:56:23 AM »

The frustration is understandable, it's all fair criticism.

Hmm... I've been thinking about this for a long time now, and I think I've finally made the decision.  It'll take me time to prepare a proper response, but it's coming, I'll try to have it up by the end of tomorrow.
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Rolina
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« Reply #66 on: February 25, 2012, 01:02:06 PM »

Yeah, I've been here since 0.1, so I've got a lot of time invested into this site.  I have a right to be frustrated.

@Atrius:  I hope you get a team together, to be honest.  Sala and Jamie seem to know what they're doing at least, so I suggest looking at them for team members.
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JamietheFlameUser
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« Reply #67 on: February 25, 2012, 05:57:46 PM »

Me? I don't code. At all. Well, I know a little bit of Visual Basic, but...

Anyway, I'd suggest getting Salanewt, Teawater, and Kide together as a team for this stuff.
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Rolina
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« Reply #68 on: February 25, 2012, 06:17:47 PM »

Oh, right... Sorry, I keep confusing you and Teawater after his name change... I don't know why. :/
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JamietheFlameUser
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« Reply #69 on: February 25, 2012, 06:30:53 PM »

Do I really make as little sense as he does? That's harsh.

XD
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Rolina
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« Reply #70 on: February 25, 2012, 06:35:24 PM »

Not really.  Like I said, I really don't know why.  Maybe it's because you used to be Venusian, and he kinda replaced you in my mind when he changed his name...

Geez, I confuse a lot of people on this site at times.  KoP and Kingzane at times, Sala and Teawater, you and Teawater... I'm so confused! D:
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Fox
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« Reply #71 on: March 07, 2012, 02:42:01 PM »

Quote
Do I really make as little sense as he does? That's harsh.

XD
Is that an insult?

Well, it almost looks like someone wants me in an editor team! That sounds nice, despite my ability to really do anything without PRO. Thank you very much, DLL file(s)!, and what not. (I'd really prefer not to buy it.)  However, I do have plans to see if I can convert this code to something I actually know more about.  Visual Basic.  This idea is only in the alpha stages, so I have put very little thought into it.

So anyway, just for population interest, who prefers Visual Basic over GML?
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Cbox
October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
October 26, 2018, 01:31:01 PM
Infitek: Hey everyone
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!
October 10, 2018, 10:02:10 PM
Fox: A few people I'm sure... Most likely the regulars of the past. Such as Atrius, Charon, Role, Salanewt....
October 10, 2018, 03:11:17 AM
Crystal Sonata: I find myself wondering who still remembers me here. Obvs you do (Good to see ya Tea)
October 10, 2018, 12:46:11 AM
Fox: On second thought, it might be because you haven't posted much as Crystal Sonata.
October 10, 2018, 12:41:12 AM
Fox: And your intro isn't that bad. - I imagine most people would say the same about theirs?
October 10, 2018, 12:39:39 AM
Fox: :O - You've been gone so long, I think I forgot you were Momo.  Interesting.

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