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Author Topic: Wouldn't it be fun if...  (Read 5054 times)
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Rolina
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« on: December 08, 2008, 10:14:00 AM »

This is a topic all about fun little things that would be kinda cool to see in Golden Sun.  Most of this would be too complicated for a simple editor, though a devoted fan may make a personal goal to implement patches for something.  It's just oddball thoughts you thought could be cool if they were put into the game.




I'll go first, as I have a few. ^-^

-----------

Scythes.  I mean, come on.  Karst and Menardi have them.  Why can't we?  I mean, 'Death Scythe' just SCREAMS unleash!

-----------

Dullahan's Sword.  I'm sorry, but Fulminous Edge/Formina Sage would be SOOO much cooler as an unleash than Megiddo, and be just as powerful!  Added note, this COULD easily be implemented, once the full version of the editor is up (hell, it can be implemented with the 0.1 ver)!

-----------

EQ Sets with Wardrobe changes.  They had them in Dragon Quest 8.  Why not here?  It'd be fun to see a combo of:

Nurse's Cap
Nurse's Gown
Nurse's Gloves
Nurse's Shoes

equipped all at once and have their battle sprite suddenly change to them in the nurse's outfit.  Or...

Fuujin Helm
Fuujin Armor
Fuujin Shield
Fuujin Boots

equipped all at once and have them decked out in some Snazzy Purple Armor, similar to Dullahan!  Hell, give them that Dullahan Sword I mentioned earlier just for lulz!
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MaxiPower
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« Reply #1 on: December 08, 2008, 03:59:00 PM »

My Go

- Play as any of the main 8 characters - (like walk round as)

be able to walk around as your favorite character like in the Tales of Symphonia Game.

- What would be required

Well a full sprite sheet would be a no 1 starting place.

- What would come of being added

well just some coolness of walking round as Piers  


- Visit All Locations

to be able to visit locations from both GS and TLA. i always longed to go back to the original places and would have loved to.

- What would be required

well its probably impossible (however a wise man once said nothing is impossible to be hacked if you got the knowledge) or something to that effect lol. but if it could be done then i guess more memory would be involved


- What would come of being added

well if and when Atrius opens this game up to the full. if it were possible to add in old locations then rom hacks could be bigger than even the orignial and there would be more possibilities
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Nicktallica
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« Reply #2 on: January 19, 2009, 11:08:00 PM »

Hehe.. Here's my go. (xD)

Play as Pokemon trainers.
Instead of catching Djinnis you'd catch pokemon.  

Ehh? Ehh??

Oh, and I have always wanted a character costumizer for the Golden Sun games.
I mean, ever since I layed my eyes on the wonderful sprites of Golden Sun, it's always been a dream. Maybe It will be possible if they made it for the Wii..?
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« Reply #3 on: January 20, 2009, 02:42:00 AM »

Have you heard of Charon's Pokemon: Jupiter Version hack?  It'll probably interest you.
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Rolina
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« Reply #4 on: February 12, 2009, 11:16:00 AM »

What's all this Wii talk?  DS!  GS must REMAIN handheld!  Or I will cry!  I warn you, I will!

Anywho...

Given Hardware upgrades - The ability to have individual sprites for each individual weapon.  So when you've got, say the Flame Brand equipped, you've got a flamey sword of doom wielded by you character, rather than a generic longsword.  The DS could definitely handle this - Look at FF4DS, they did it.
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Charon
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« Reply #5 on: February 12, 2009, 06:34:00 PM »

Oh, that'd be awesome with the Masumune.

I would love to see using a weapon out of battle to break items to find coins and stuff. W00t.
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Nicktallica
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« Reply #6 on: February 12, 2009, 10:07:00 PM »

I would love to see using a weapon out of battle to break items to find coins and stuff. W00t.
Or, the opposite.. using field psynergy in battle!

Felix used Sand!! Felix dug behind Saturos and assassinated him!! (could've been better, but you get the point)
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Rolina
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« Reply #7 on: February 13, 2009, 12:27:00 PM »

Oh, that'd be awesome with the Masumune.

I would love to see using a weapon out of battle to break items to find coins and stuff. W00t.
You mean kinda like Summon Night Swordcraft Story?
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twocows
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« Reply #8 on: March 15, 2009, 05:29:00 PM »

After beating GS:TLA on hard mode, you could get a secret code (not a transfer code, though maybe this could be worked in somehow; it'd be based off your initial transfer code and a game-specific ID so that it couldn't just be distributed on the internet). You'd put this code into the original GS somehow, and it'd unlock a completely new story based on the villains' perspectives. You'd start off controlling Saturos and Menardi as you unwittingly set off the trap in Mt. Aelph and end up beating young Isaac and Garet to a pulp. Or better yet, you could go through playing as Alex (this way, you wouldn't have to lose your progress or something after Venus Lighthouse). We don't really know much about Alex except where he's from and what he wants anyway, so I think it'd be cool to see what sorts of nefarious he's doing when he's not screwing with the protagonists. There's a lot of untapped potential, in my opinion. Besides, who doesn't want to go around blasting Tolbi's finest with huge columns of water? That's one sequence I'd love to play.
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MaxiPower
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« Reply #9 on: March 16, 2009, 05:12:00 AM »

After beating GS:TLA on hard mode, you could get a secret code (not a transfer code, though maybe this could be worked in somehow; it'd be based off your initial transfer code and a game-specific ID so that it couldn't just be distributed on the internet). You'd put this code into the original GS somehow, and it'd unlock a completely new story based on the villains' perspectives. You'd start off controlling Saturos and Menardi as you unwittingly set off the trap in Mt. Aelph and end up beating young Isaac and Garet to a pulp. Or better yet, you could go through playing as Alex (this way, you wouldn't have to lose your progress or something after Venus Lighthouse). We don't really know much about Alex except where he's from and what he wants anyway, so I think it'd be cool to see what sorts of nefarious he's doing when he's not screwing with the protagonists. There's a lot of untapped potential, in my opinion. Besides, who doesn't want to go around blasting Tolbi's finest with huge columns of water? That's one sequence I'd love to play.
I to would love to play as the other side, It would be intresting to see  there point of view.

There was this FanFic i read one time that followed Saturos, Menardi, Alex and Felix it really was epic
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Salanewt
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« Reply #10 on: June 14, 2009, 02:31:00 AM »

It looks like this conversation is either dead or paralyzed, so...

I think it would be cool if characters could use different weapons based on their classes. Maybe have Jenna able to use an axe if she were able to become a brute, or Sheba unable to use a staff if she were a squire.

Also, I think it would be cool to be able to... I apologize, but I forgot... Oh wait!
It would be neat to see characters using a whip as an unleash if they have the trainer's whip equipped, or the mysterious card, or the dark book (I forget the name).

Have a nice day.
 Mercury Djinni Set

This post has been edited by Salanewt on Jun 13 2009, 09:32 PM
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Rolina
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« Reply #11 on: June 14, 2009, 06:48:00 AM »

I disagree.  Class has nothing to do with weapons, Build does.  If I've never lifted anything heavy my whole life, why should I be able to suddenly lift an axe over my head and swing it with ease just because I have a different class?  This ain't final fantasy.  If you want something like that, go play a tactics team game.

This post has been edited by Role on Jun 14 2009, 01:49 AM
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weckar
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« Reply #12 on: June 14, 2009, 08:26:00 AM »

well, if you never used healing your entire life, why should you be able to do so now when changing class?
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Salanewt
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« Reply #13 on: June 14, 2009, 03:29:00 PM »

Quote
well, if you never used healing your entire life, why should you be able to do so now when changing class?

I agree. If you should not be able to use weapons for changing classes, then why healing?

Besides, a squire is, if I recall correctly, related to a knight. So, a squire should be able to use a sword, despite build, in my opinion.

EDIT: Anyway, I prefer Golden Sun over Final Fantasy. The Final Fantasy series remind me of a family of ever-reporducing rabbits, yet I am not sure why... There are alot of them though...

By the way, have a nice day.
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This post has been edited by Salanewt on Jun 14 2009, 10:32 AM
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JamietheFlameUser
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« Reply #14 on: June 14, 2009, 03:55:00 PM »

It would be awesome if you could add an ability that copied the move last used by the enemy and added it to your Psy list (replacing the Copy move of course). Additionally, you'd need a delete move that could change it back to Copy.

Dullahan used Formina Sage!
Piers took 795 damage!
Piers was downed...
Kirby casts Copy!
Dullahan takes 101 damage.
Copied Dullahan's Formina Sage!

Edit: Masamune should be a freaking Long Sword! I mean, a Masamune is only 9 feet long! So Charon's right, individual sprites would be fun with the Masamune, because it'd go right of the screen!

This post has been edited by JamietheFlameUser on Jun 14 2009, 10:58 AM
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